Tracy Fulerton at the IT University, Friday 21st at 15:00

Miguel
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Tracy Fulerton at the IT University, Friday 21st at 15:00

Unread post by Miguel » 18 Nov 2008, 14:41

I just wanted to announce Tracy Fullerton's talk, Friday November 21st at the IT University (Rued Langgards Vej 7, 2300, Copenhagen S).

The talk starts at 15:00, and it takes place in Auditorium 3.

Tracy Fullerton
The Potential of Play: Digital Game Innovation
In the shadow of the commercial game entertainment industry, independent and experimental game makers are exploring the nature of games, play and learning in projects that have the potential to change the way that we view and values participatory media. In this talk, game designer Tracy Fullerton explores questions about the future of games and the potential of this playful medium to address serious subject matter, inspire activism, promote learning, reinforce values, and transmit ideas and concepts using examples from recent projects including the award-winning games Cloud, flOw, Hush, and The Night Journey, an experimental game being created with media artist Bill Viola.

About Tracy Fullerton
Tracy Fullerton, M.F.A., is a game designer, educator and writer with fifteen years of professional experience. She is currently an Associate Professor in the Interactive Media Division of the USC School of Cinematic Arts where she is Director of the Electronic Arts Game Innovation Lab. Tracy is the author of Game Design Workshop: A Playcentric Approach to Creating Innovative Games, a design textbook in use at game programs worldwide. Recent credits include faculty advisor for the award-winning student games Cloud, flOw, Dafur is Dying and The Misadventures of P.B. Winterbottom, and game designer for The Night Journey a unique game/art project with artist Bill Viola. Prior to joining USC, she was president and founder of the interactive television game developer, Spiderdance, Inc. Spiderdance’s games included NBC’s Weakest Link, MTV’s webRIOT, The WB’s No Boundaries, History Channel’s History IQ, Sony Game Show Network’s Inquizition and TBS’s Cyber Bond. Before starting Spiderdance, Tracy was a founding member of the New York design firm R/GA Interactive, Creative Director at the interactive film studio Interfilm and a designer at Robert Abel’s early interactive company Synapse. Notable projects include Sony’s Multiplayer Jeopardy! and Multiplayer Wheel of Fortune and MSN’s NetWits, the first multiplayer casual game. Tracy’s work has received numerous industry honors including an Emmy nomination for interactive television and Time Magazine’s Best of the Web.

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