Hej Alle,
lang tid siden jeg har været herind (og nu prøver jeg på Dansk!)
jeg prøver at indsamle penge til Unity3D Pro
se linket her: http://www.indiegogo.com/tumblingdrills-unity?a=758930
har ikke prøvet indiegogo før,.. men glade mig til at se resultatet.
mvh,
Peter
www.tumblingdrills.com
Search found 63 matches
- 23 Jun 2012, 16:05
- Forum: Showcase
- Topic: indiegogo og Unity3D
- Replies: 1
- Views: 10035
- 24 May 2011, 08:35
- Forum: Main Forum
- Topic: Modern Warefare 3
- Replies: 5
- Views: 7960
Modern Warefare 3
fyi:
http://www.gamefront.com/modern-warfare ... d-trailer/
now that is a trailer worth watching.... can only say wow
Peter Wraae Marino
http://www.gamefront.com/modern-warfare ... d-trailer/
now that is a trailer worth watching.... can only say wow
Peter Wraae Marino
- 29 Mar 2011, 08:27
- Forum: Main Forum
- Topic: Unity3D Eula
- Replies: 3
- Views: 10019
Unity3D Eula
Hi users, can someone clarify the following for me. Unity3D eula states: section 3: "3) TITLE: You acknowledge that no title to the intellectual property in the Software is transferred to you. Title, ownership, rights, and intellectual property rights in and to the Software shall remain that of Unit...
- 23 Dec 2010, 11:43
- Forum: Main Forum
- Topic: Visual Studio dubugger forkert?
- Replies: 4
- Views: 9078
Re: Visual Studio dubugger forkert?
Jeg debugger på nøjagtig samme måde som med Visual Studio 2003. Ja, det er _DEBUG og ikke _RELEASE mode jeg debugger under! Hvis jeg sletter min debug folder og lukker ned for Visual Studio og sletter alle filer der er blevet skabt til brug af debugging fungere det korrekt, men kun første gang jeg ...
- 23 Dec 2010, 10:43
- Forum: Main Forum
- Topic: Visual Studio dubugger forkert?
- Replies: 4
- Views: 9078
Re: Visual Studio dubugger forkert?
Hej ZeroHero,
der kan være mange årsager til at du få en forkert værdi.
1. er du sikker på dit project er configurede til debug?
2. er du sikker på variablen ikke er definerede som en member og lokal?
3. husk at virtual table ikke er lavede i contructor tid.
mvh,
Peter
der kan være mange årsager til at du få en forkert værdi.
1. er du sikker på dit project er configurede til debug?
2. er du sikker på variablen ikke er definerede som en member og lokal?
3. husk at virtual table ikke er lavede i contructor tid.
mvh,
Peter
- 06 Dec 2010, 14:22
- Forum: Main Forum
- Topic: Opråb!
- Replies: 33
- Views: 46733
Re: Opråb!
@Marques
Jeg ved den anden "thread" er lukket.. men jeg synes dette link er meget relevant:
http://www.cs.uni.edu/~wallingf/blog/ar ... _45_40.htm
gook with your project,
Peter
Jeg ved den anden "thread" er lukket.. men jeg synes dette link er meget relevant:
http://www.cs.uni.edu/~wallingf/blog/ar ... _45_40.htm
gook with your project,
Peter
- 26 Nov 2010, 10:03
- Forum: Jobs
- Topic: Giv mig 1 million kr.!
- Replies: 63
- Views: 75581
Re: Giv mig 1 million kr.!
1 million kroner 1 grafiker = 300000kr-500000kr/år 1 programmør = 300000kr-500000kr/år 1 audio/lydmand = 300000kr-500000kr/år 1 sted (til 3 udvikler) = 150000kr/år ? x computer, internet, m.m. = ca. 60000kr per udvilker = 180000 dvs 400000+400000+400000+150000+180000 = 1530000kr/år du har 1 million ...
- 01 Nov 2010, 11:25
- Forum: Main Forum
- Topic: Flash + Flex
- Replies: 11
- Views: 19303
Re: Flash + Flex
Hi,
I am using a flash debugger
doesn't solve the problem.
regards,
Peter
I am using a flash debugger
doesn't solve the problem.
regards,
Peter
- 27 Sep 2010, 08:50
- Forum: Main Forum
- Topic: Flash + Flex
- Replies: 11
- Views: 19303
Re: Flash + Flex
Yeah it is the browser cache - you can solve it by making the browser "think" it is a new file everytime it loads by appending a random value when you load the swf. You want to end up with something like this: "yourswf.swf?4385656783" That means you need to load with something like this (from withi...
- 23 Aug 2010, 13:27
- Forum: Main Forum
- Topic: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
- Replies: 72
- Views: 87123
Re: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
Her på den anden side af sundet har vi teams af game designere til hver produktion. Så de har tid til at lave veldokumenteret game design og den slags småting. Min snusfornemmelse siger mig at det er god idé ;) Men Dog Days lægger da flot ud med en første plads i UK trods spillets mangler http://ww...
- 23 Aug 2010, 11:32
- Forum: Main Forum
- Topic: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
- Replies: 72
- Views: 87123
Re: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
When I worked at IO, it was always the artists that designed the games Det lyder underligt, var/er der ikke ansat spildesignere til at stå for gameplayet? you can categorize it anyway you wish, but when I worked at IO, the people that designed the game where artists... if they changed their title t...
- 23 Aug 2010, 09:31
- Forum: Main Forum
- Topic: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
- Replies: 72
- Views: 87123
Re: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
Hi Voodooman, I read your post first today. I can see you have gone a little bit out of the scope on the topic in this thread, but indirectly still relative. I have no clue if that is me you are referring to when you mention an email that was sent and that person got fired. It is correct when I work...
- 19 Aug 2010, 10:18
- Forum: Main Forum
- Topic: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
- Replies: 72
- Views: 87123
Re: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
oh.. must have been half a sleep then.. sorryGryphon wrote:No you just posted it in 'Info og Nyheder' and not in topicCrisium wrote:wow.. did my post get deleted?
didn't know we were under China censorship here.
Peter
my bad,
Peter
- 19 Aug 2010, 10:05
- Forum: Main Forum
- Topic: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
- Replies: 72
- Views: 87123
Re: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
wow.. did my post get deleted?
didn't know we were under China censorship here.
Peter
didn't know we were under China censorship here.
Peter
- 18 Aug 2010, 12:45
- Forum: Main Forum
- Topic: Kane & Lynch 2 launch.. ikke voldsom god modtagelse
- Replies: 72
- Views: 87123
back to basics
well.. I could "insert" 100 comments here.. but I won't :) I haven't played the new K&L game, but I do know from past experience that the IO games are missing a lot of game play experience... instead of trying to be a movie, try being a game. Go back to the roots of Freedom Fighters and work from th...
- 11 Aug 2010, 11:54
- Forum: Main Forum
- Topic: Flash + Flex
- Replies: 11
- Views: 19303
Re: Flash + Flex
You usually need to clear your cache to be sure you get the latest swf. I made it a habit always to clear and the close and reopen the browser when testing Flex projects. Might be overkill but then I know for sure it is the right swf I'm testing. Sometimes it might not be the browser that is the is...
- 10 Aug 2010, 11:52
- Forum: Main Forum
- Topic: opengl og vertex arrays?
- Replies: 9
- Views: 13574
Re: opengl og vertex arrays?
class particle { public: float x,y,z; } ok.. great.. now I can get started... I don't know what your default memory alignment is or what compile/platform you are on.. so I'm assuming windows. float x,y,z; is normal 12 byes aligned .. if you default alignment is 16 or 32 you will have some empty mem...
- 10 Aug 2010, 11:37
- Forum: Main Forum
- Topic: opengl og vertex arrays?
- Replies: 9
- Views: 13574
Re: opengl og vertex arrays?
and the particle object please...rasmuskaae wrote:Code: Select all
std::vector<particle> particles; .... particle * particle_array = &particles[0];
peter
- 10 Aug 2010, 11:23
- Forum: Main Forum
- Topic: opengl og vertex arrays?
- Replies: 9
- Views: 13574
Re: opengl og vertex arrays?
can you please show us the particle_array creation
regards,
Peter Wraae Marino
regards,
Peter Wraae Marino
- 10 Aug 2010, 11:18
- Forum: Main Forum
- Topic: Optimisering af kode
- Replies: 5
- Views: 10836
Re: Optimisering af kode
Hi Martin, I would be amazed if such a book existed. There is of course generalized optimization like moving constants out of loops and so on... but optimization is very dependent on what you are trying to archive. If you really need a generalized method to optimization that would work on almost all...
- 30 Jul 2010, 11:51
- Forum: Main Forum
- Topic: regexp
- Replies: 1
- Views: 6048
regexp
hi all, I would like to know if I can parse a text file using regexp and get the class name from a class that inherits from some other class. for example: class whatever : public CMyThingy I would like to have return "whatever" everytime it a class is derived from CMyThingy. I'm not a regexp user.. ...
- 18 Jul 2010, 19:42
- Forum: Main Forum
- Topic: Flash + Flex
- Replies: 11
- Views: 19303
Re: Flash + Flex
What Gorm said Or.. If you are using a browser use firefox. Use ctrl+delete and enter then you clear the cash. You can also choose what in cash you want to clear. So you only clear downloaded files, not passwords cookies asf. Another option is to put something after the flash file you are loading. ...
- 18 Jul 2010, 00:19
- Forum: Main Forum
- Topic: Flash + Flex
- Replies: 11
- Views: 19303
Re: Flash + Flex
It's been a while since my Flash days, but I do indeed remember that issue. If I remember correctly I think the forced refresh (ctrl+f5) did help, you can try that. Hi Zacker, yea.. I have tried that too.. without luck :( the only thing that really works is going into the "options" and clearing the...
- 17 Jul 2010, 22:11
- Forum: Main Forum
- Topic: Flash + Flex
- Replies: 11
- Views: 19303
Flash + Flex
Hi users, I have the for last 14 days been trying to teach myself flash + flex.. everything is going well (and pretty easy)... but I have major problems with the browser caching the swf making it hard for me to do changes and see the result. I have surf the entire internet and I can see this is a co...
- 31 Mar 2010, 08:26
- Forum: Main Forum
- Topic: Io fyringer
- Replies: 41
- Views: 43292
Re: Io fyringer
Det var da en trist nyhed - surt for dem det gik ud over ! Når det nu er sagt, så hæfter jeg mig ved det nedenstående quote og artiklen fra computerworld Ellers er det ikke-programmører, der er blevet prikket. Enkelte af dem tror jeg ikke, Io kommer til at savne, mens andre er svære at forstå ræson...