Search found 16 matches
- 09 Jun 2019, 18:20
- Forum: Jobs
- Topic: Onsite or remote: framebunker is looking to contract out some IT infrastructure upgrades
- Replies: 0
- Views: 3901
Onsite or remote: framebunker is looking to contract out some IT infrastructure upgrades
framebunker is looking to contract out some IT infrastructure upgrades, eventually needing an itemized breakdown on cost - working out final contract specification with interested party. Where possible, solutions need to run in Docker containers on an internal NAS. The reliant team is not big, but t...
- 09 Jun 2019, 18:14
- Forum: Main Forum
- Topic: Freelance takster, hvad giver mening?
- Replies: 4
- Views: 11943
Re: Freelance takster, hvad giver mening?
Folk kører deres freelance business på mange forskellige måder. Vi havde et godt panel om det for et par år siden:
- 01 May 2019, 09:42
- Forum: Main Forum
- Topic: Help: Salary for tester / QA?
- Replies: 3
- Views: 8303
Re: Help: Salary for tester / QA?
There are broader statistics to start from, like this one: https://www.skillsearch.com/news/item/games-and-interactive-salary-satisfaction-survey According to that, a salary of early 30s is average for a lead dev position in Europe. That said, there are a lot of factors to consider: 1) Salary in DK ...
- 31 Jan 2019, 08:31
- Forum: Offtopic
- Topic: Mechanical keyboards - any CPH-local resources?
- Replies: 5
- Views: 13508
Re: Mechanical keyboards - any CPH-local resources?
On ergonomics of pose, variability is still what primarily works for me. I use rising desks both at home and at the office - on average probably switching once every hour or so. Generally I sit just after getting in, after lunch, and at the end of the day. A good pro tip on rising desks: At the offi...
- 26 Jan 2019, 12:05
- Forum: Offtopic
- Topic: Mechanical keyboards - any CPH-local resources?
- Replies: 5
- Views: 13508
Re: Mechanical keyboards - any CPH-local resources?
Thank you for the ergo advice. I have never experienced any real trouble in this area as, for about as long as I have worked with computers, I have been doing all of the things you mention (with the exception of a laid back working position - wtf?). Additional measures I would recommend include: Kee...
- 25 Jan 2019, 12:18
- Forum: Offtopic
- Topic: Mechanical keyboards - any CPH-local resources?
- Replies: 5
- Views: 13508
Mechanical keyboards - any CPH-local resources?
I find myself in the strange world of mechanical keyboards and have some changes I would like to try out for my board - both where keycaps and switches are concerned. So I *could* go order a bunch of components online, but what I really want is a physical store where I can go check things out in per...
- 25 Jan 2019, 12:02
- Forum: Offtopic
- Topic: Hvordan kommer man igang?
- Replies: 4
- Views: 11339
Re: Hvordan kommer man igang?
Der er efterhånden en hel del tutorials du kan gå igennem på Learn sektionen af Unitys hjemmeside. Jeg ville klart anbefale at sadle op med en foretrukken varm drik og en passende mængde tålmod før du simpelthen kører dem igennem fra ende til anden. Med din angivne erfaring bør det ikke tage så forf...
- 28 Dec 2017, 19:06
- Forum: Main Forum
- Topic: AngryAnt joins framebunker
- Replies: 0
- Views: 6287
AngryAnt joins framebunker
http://angryant.com/resources/clients/framebunker.png Having completed my latest contract, working splendidly with Charles and Nicholas over at framebunker (http://framebunker.com), we decided to extend our combined reach and potential by joining forces. This means folding the AngryAnt (http://Angr...
- 29 Jul 2016, 10:39
- Forum: Main Forum
- Topic: Opråb! Lad os sammen starte en ny spilbranche i Danmark.
- Replies: 7
- Views: 16647
Re: Opråb! Lad os sammen starte en ny spilbranche i Danmark.
Fedt Min pointe var at overskriften læser som et brud med / affejen af den eksisterende spilbranche, hvilket jeg er sikker på ikke var hensigten
- 28 Jul 2016, 13:58
- Forum: Main Forum
- Topic: Opråb! Lad os sammen starte en ny spilbranche i Danmark.
- Replies: 7
- Views: 16647
Re: Opråb! Lad os sammen starte en ny spilbranche i Danmark.
Jeg er ikke helt sikker på hvordan overskrift matcher indhold i posten her? Menes der ikke nærmere "...starte en ny generation in spilbranchen..."?
- 14 Jun 2016, 23:35
- Forum: Main Forum
- Topic: Weekend hyggetråd! Hvad spiller/roder i med?
- Replies: 67
- Views: 120143
Re: Weekend hyggetråd! Hvad spiller/roder i med?
Weekendens spil: Lidt Homeworld Remastered og Homeworld Deserts of Kharak.
Weekendens roderi: Pillede lidt ved min omskrivning af Behaves remote debugger og anden udmugning af gammel kode.
Weekendens roderi: Pillede lidt ved min omskrivning af Behaves remote debugger og anden udmugning af gammel kode.
- 29 Apr 2009, 15:03
- Forum: Showcase
- Topic: AI i unity
- Replies: 4
- Views: 10221
Re: AI i unity
Der er videoer linket fra begge sider, men jeg kan da lige droppe nogle direkte links her. En mere eller mindre komplet gennemgang af Path kan findes her: http://angryant.com/wp-content/uploads/path/Tutorial%201%20-%20The%20basics.mov Jeg lavede for nyligt en "behind the scenes" video af workflowet ...
- 28 Apr 2009, 16:19
- Forum: Showcase
- Topic: AI i unity
- Replies: 4
- Views: 10221
Nyt siden sidst
Høps havde helt glemt tråden her. Siden sidst er Path kommet ud i version 1.0 med masser af stabilitet, optimering og stor lækkerheds-faktor igennem et editor interface: http://angryant.com/path/ Har i mellemtiden ligeledes arbejdet på et projekt under navnet Behave. Der er tale om en middleware løs...
- 07 Apr 2008, 15:26
- Forum: Main Forum
- Topic: Apple Iphone SDK
- Replies: 3
- Views: 10580
- 07 Apr 2008, 15:24
- Forum: Main Forum
- Topic: Hvilket programmeringssprog ville være bedst til browserspil
- Replies: 6
- Views: 16515
Re: Hvilket programmeringssprog ville være bedst til browserspil
Eller: Du kunne springe ud i det med hovedet først og samle en desideret game engine op så som unity: http://unity3d.com
- 05 Apr 2008, 13:42
- Forum: Showcase
- Topic: AI i unity
- Replies: 4
- Views: 10221
AI i unity
28 Apr 2009 Høps havde helt glemt tråden her. Siden sidst er Path kommet ud i version 1.0 med masser af stabilitet, optimering og stor lækkerheds-faktor igennem et editor interface: http://angryant.com/path/ Har i mellemtiden ligeledes arbejdet på et projekt under navnet Behave. Der er tale om en mi...