Search found 12 matches

by nulldiver
19 Mar 2019, 15:15
Forum: Jobs
Topic: framebunker is looking for game developers
Replies: 0
Views: 3747

framebunker is looking for game developers

Hello! We (framebunker) just launched a bit of a non-traditional job site at https://cph.framebunker.jobs. Check it out, and if you're passionate about game development and strive for creative and technical excellence in your work, consider joining us in our Copenhagen game studio. Thanks! charles E...
by nulldiver
22 Sep 2017, 17:38
Forum: Main Forum
Topic: Game AI North - AI Conference in Copenhagen
Replies: 1
Views: 7443

Re: Game AI North - AI Conference in Copenhagen

FYI - we've made the final batch of tickets available for sale, so this is sort of a "last call" on attending.
by nulldiver
08 Sep 2017, 22:15
Forum: Main Forum
Topic: Game AI North - AI Conference in Copenhagen
Replies: 1
Views: 7443

Game AI North - AI Conference in Copenhagen

Hello - there really isn't an "events" section, so I hope this is ok to mention here: On October 17th and 18th, we will be putting on Game AI North — a two-day conference and community event focused on learning and networking for professionals in the field of game AI development. The event is hosted...
by nulldiver
02 May 2016, 20:02
Forum: Main Forum
Topic: Kontor Søges
Replies: 3
Views: 8525

Re: Kontor Søges

Hej, Jeg ved at Hans fra portaplay (hansvonknut@portaplay.dk) også leder efter nyt kontor. De er vidst ca. 5 og deler kontor med Refactored games som jeg ikke kan huske om også leder efter nyt. Det gør de nok. Hvis nogen finder noget godt centralt i byen så er vi også lidt intereresseret da vores n...
by nulldiver
28 Jul 2015, 23:39
Forum: Main Forum
Topic: Player Input and Camera Control (video)
Replies: 4
Views: 9765

Re: Player Input and Camera Control (video)

Thanks, it is moving forward — our "unofficial" intention is to ship end-of-year. When we get asked about hours of gameplay, I'm not really sure how to answer it. Partially because I just don't know, but also because we're really trying to embrace the idea of this being a mobile game where 10 minute...
by nulldiver
28 Jul 2015, 01:02
Forum: Main Forum
Topic: Player Input and Camera Control (video)
Replies: 4
Views: 9765

Re: Player Input and Camera Control (video)

Thanks, Jonas!
by nulldiver
23 Jul 2015, 18:46
Forum: Main Forum
Topic: Player Input and Camera Control (video)
Replies: 4
Views: 9765

Player Input and Camera Control (video)

Hello. I gave a talk at Unite Europe in Amsterdam a few weeks ago about the input and camera control systems in Static Sky, a game that we're developing at framebunker. The videos are online, and I thought it might be nice to share a link here in case anybody finds it interesting. Oh... and I should...
by nulldiver
21 Mar 2015, 18:22
Forum: Jobs
Topic: JOB´s Plz look here!!! :) (*unpaied)
Replies: 30
Views: 50061

Re: JOB´s Plz look here!!! :) (*unpaied)

Have you considered doing high-resolution 3D scans of real objects for this? There is nothing more ultra high texture and models than 3D scanned (micron level!) and then there wouldn't even be a barrier between real and fake - because it would be 100% real and 500% awesome! As an added bonus, you w...
by nulldiver
20 Mar 2015, 16:14
Forum: Jobs
Topic: JOB´s Plz look here!!! :) (*unpaied)
Replies: 30
Views: 50061

Re: JOB´s Plz look here!!! :) (*unpaied)

Have you considered doing high-resolution 3D scans of real objects for this? There is nothing more ultra high texture and models than 3D scanned (micron level!) and then there wouldn't even be a barrier between real and fake - because it would be 100% real and 500% awesome! As an added bonus, you wo...
by nulldiver
17 Dec 2013, 17:17
Forum: Main Forum
Topic: looking for a shared an office in Copenhagen
Replies: 2
Views: 6865

looking for a shared an office in Copenhagen

We're a 3 person company - Nicholas, Søren and myself - and we're looking to move by February to someplace with good energy and cool people. We've been looking at all of the usual shared work environments, but thought it might also be good to ask if anybody here has some extra space that they might ...
by nulldiver
13 Nov 2013, 22:54
Forum: Showcase
Topic: Static Sky environment screens
Replies: 14
Views: 23914

Re: Static Sky environment screens

@Copenhagenjazz - We don't have plans for a PC version. We can likely port to some high-end Android tablets with little hassle, but the game is being designed for the form and input of a tablet and going from tablet to PC drops multitouch and changes the relationship between the gamer and the platfo...
by nulldiver
12 Nov 2013, 21:09
Forum: Showcase
Topic: Static Sky environment screens
Replies: 14
Views: 23914

Re: Static Sky environment screens

Nothing pre-rendered - it is all realtime and in-engine. :-)