Search found 38 matches
- 12 Nov 2020, 19:27
- Forum: Main Forum
- Topic: Piger og Spil
- Replies: 2
- Views: 6808
Re: Piger og Spil
Hey jeg driller lige lidt, det er venligt ment, Jeg er ikke en pige, det er vist lidt for længe siden :-), så skal vi kalde det kvinde. Jeg har taget en master i IT-game design på ITU for en del år siden selvom jeg også arbejder med den kunstneriske side, så programmerer jeg også. Jeg begyndte med H...
- 12 Nov 2020, 18:24
- Forum: Offtopic
- Topic: Unit Test i Visual Studio
- Replies: 7
- Views: 27085
Re: Unit Test i Visual Studio
Hey.
Jeg skal til at teste om ikke så længe,
Kender i nogen steder hvor man kan finde en slags kom godt i gang med tests eller slå problemer op?
inden jeg begynder at stille en masse spørgsmål
jeg arbejder i Unity og Visual Studio C#.
Det ville virkeligt være en hjælp
Jeg skal til at teste om ikke så længe,
Kender i nogen steder hvor man kan finde en slags kom godt i gang med tests eller slå problemer op?
inden jeg begynder at stille en masse spørgsmål
jeg arbejder i Unity og Visual Studio C#.
Det ville virkeligt være en hjælp
- 13 Jul 2020, 00:25
- Forum: Main Forum
- Topic: Rettigheder
- Replies: 7
- Views: 11511
Re: Rettigheder
Hej Jonaz. Jeg forstår til fulde dit udgangspunkt og jeg ville da også ønske at man kunne undlade at bekymre sig. I første omgang ville jeg egentligt bare forstå reglerne, for at se hvilke muligheder der ligger i det. Omvendt ville jeg ærgre mig hvis jeg kort efter en udgivelse, finder en mere eller...
- 12 Jul 2020, 23:58
- Forum: Main Forum
- Topic: Rettigheder
- Replies: 7
- Views: 11511
Re: Rettigheder
Tak Christoffer Jeg spørger ind generelt fordi jeg syntes det var lidt vanskeligt at få helæt styr på hvad og hvordan man kunne beskytte sin ting, og hvad der evt. er beskyttet i forbindelse med udgivelse. Dit link gjorde mig klogere, så tak for det. det der især hjalp var "Once published, here’s wh...
- 28 Jun 2020, 07:05
- Forum: Main Forum
- Topic: Rettigheder
- Replies: 7
- Views: 11511
Re: Rettigheder
ZerHero tak skal du have. :-) Jeg forstår at elementerne i eller delene til et spil, helt eller delvist er beskyttet af ophavsrettigheden, og at disse yderligere kan beskyttes med designbeskyttelse eller varemærke beskyttes. Mens selve ideen ikke er det og reelt ikke kan beskyttes, kun konkrete elem...
- 27 Jun 2020, 15:09
- Forum: Main Forum
- Topic: Rettigheder
- Replies: 7
- Views: 11511
Rettigheder
Kære Spiludviklere. Skriver på Dansk fordi vejledningen også er på Dansk, beklager. Jeg har fundet denne vejledning om rettigheder i forbindelse med spil udvikling. https://kum.dk/uploads/tx_templavoila/Beskyttelse_af_spil_og_koncepter.pdf Jeg syntes umiddelbart ikke at det lyder som Game Designs ka...
- 14 Apr 2017, 13:18
- Forum: Showcase
- Topic: Video presentation of three neuro educational games
- Replies: 0
- Views: 7141
Video presentation of three neuro educational games
On the 27 of April, this year I intend to present three small videos of neuro-educational games at the DaNS conference. One aims at aphasia, on at visual and sequential attention, and one on missing field of view( not sure on what the correct eng. term is) DaNs could be translated as Danish Neuro-ed...
- 31 Dec 2016, 14:07
- Forum: Showcase
- Topic: The brain and Finding Things Games - an analysis.
- Replies: 4
- Views: 12354
Re: The brain and Finding Things Games - an analysis.
Here is another one:
- 31 Dec 2016, 14:01
- Forum: Showcase
- Topic: The brain and Finding Things Games - an analysis.
- Replies: 4
- Views: 12354
Re: The brain and Finding Things Games - an analysis.
The over all goal can be described as
creating motivational(fun) games for people with cognitive challenges,
giving them an idea of their own cognitive functions, and a variation of self governed practice,
as well as, hopefully creating a broader interest for brain functions.
creating motivational(fun) games for people with cognitive challenges,
giving them an idea of their own cognitive functions, and a variation of self governed practice,
as well as, hopefully creating a broader interest for brain functions.
- 31 Dec 2016, 13:54
- Forum: Showcase
- Topic: The brain and Finding Things Games - an analysis.
- Replies: 4
- Views: 12354
Re: The brain and Finding Things Games - an analysis.
Hey Jonaz. Thanks for your reply and I do understand why you are wondering. Some of the art work I do consider to be finished work on their own, some of them are however, also a part of something else, for instance a game design idea -like Fields of the Black death. I keep circling around this idea,...
- 18 Dec 2016, 18:23
- Forum: Showcase
- Topic: "Fields of the Black Death"- examples of game art
- Replies: 12
- Views: 26711
Re: "Fields of the Black Death"- examples of game art
Some more concept art:
- 13 Dec 2016, 14:16
- Forum: Showcase
- Topic: The brain and Finding Things Games - an analysis.
- Replies: 4
- Views: 12354
The brain and Finding Things Games - an analysis.
The brain and Finding Things Games - an analysis. Finding things game is a classic games and it exists in many varieties. In short, in Finding things games the challenge is to find a particular item among others. Talking about computer games, then the task is to click on the item, in order to indica...
- 10 Oct 2016, 14:01
- Forum: Showcase
- Topic: Ordspillet for afatikkere
- Replies: 3
- Views: 10922
Re: Ordspillet for afatikkere
Nye opdateringer af spillet;
http://www.cscheelskunst.dk/OrdspilletForAfatikere.html
http://www.cscheelskunst.dk/OrdspilletForAfatikere.html
- 08 Oct 2016, 20:21
- Forum: Main Forum
- Topic: New guidelines for funding support from Spilordningen
- Replies: 6
- Views: 15415
Re: New guidelines for funding support from Spilordningen
Is this what you are looking for?!
http://www.dfi.dk/Branche_og_stoette/Sp ... -2016.aspx
more supported games on the left
http://www.dfi.dk/Branche_og_stoette/Sp ... -2016.aspx
more supported games on the left
Re: Portrait
A small slide show containing various portraits and so on
http://www.cscheelskunst.dk/PorCharSlideShow.html
Or you can see them on a static website
http://www.cscheelskunst.dk/TooniePortraits.html
Same images
http://www.cscheelskunst.dk/PorCharSlideShow.html
Or you can see them on a static website
http://www.cscheelskunst.dk/TooniePortraits.html
Same images
- 27 Sep 2016, 23:46
- Forum: Showcase
- Topic: Break Liner OUT
- Replies: 14
- Views: 29342
Re: Break Liner ~ UPDATE #1
Cool, godt flow mv. tydelig sjov ide.
Level change er tydeligt.
Jeg syntes bare at der måske sker lidt for meget, lige pt. i bunden af spillet især lige når linjen drejer,
man bliver lidt for forstyrret af det. Syntes jeg
Kunne især godt lide tempo forøgelserne
men ellers - cool
Level change er tydeligt.
Jeg syntes bare at der måske sker lidt for meget, lige pt. i bunden af spillet især lige når linjen drejer,
man bliver lidt for forstyrret af det. Syntes jeg
Kunne især godt lide tempo forøgelserne
men ellers - cool
- 14 Sep 2016, 22:33
- Forum: Showcase
- Topic: "Fields of the Black Death"- examples of game art
- Replies: 12
- Views: 26711
Re: "Fields of the Black Death"- examples of game art
Thank you "Spiludvikling.dk" for posting on the frontpage and on tumblr
- 04 Sep 2016, 02:21
- Forum: Showcase
- Topic: "Fields of the Black Death"- examples of game art
- Replies: 12
- Views: 26711
Re: "Fields of the Black Death"- examples of game art
And then a visual test to illustrate how it could look in an isometric game
- 24 Aug 2016, 22:16
- Forum: Jobs
- Topic: Looking for new projects!
- Replies: 3
- Views: 9936
Re: Looking for new projects!
Wow Cool work
- 21 Aug 2016, 01:49
- Forum: Showcase
- Topic: "Fields of the Black Death"- examples of game art
- Replies: 12
- Views: 26711
Re: "Fields of the Black Death"- examples of game art
A small isometric depth test
and a house in genuine colors:
Test in Unity web player
https://dl.dropboxusercontent.com/u/137 ... thOne.html
I got help and inspiration from
https://www.youtube.com/channel/UCiJGcz ... Gm8Iym82pQ
among others
and a house in genuine colors:
Test in Unity web player
https://dl.dropboxusercontent.com/u/137 ... thOne.html
I got help and inspiration from
https://www.youtube.com/channel/UCiJGcz ... Gm8Iym82pQ
among others
- 20 Aug 2016, 01:32
- Forum: Showcase
- Topic: "Fields of the Black Death"- examples of game art
- Replies: 12
- Views: 26711
Re: "Fields of the Black Death"- examples of game art
Isometric light sketches:
http://c-scheel.tumblr.com/post/1491957 ... lack-death
Description of the stages
http://c-scheel.tumblr.com/post/1483443 ... lack-death
http://c-scheel.tumblr.com/post/1491957 ... lack-death
Description of the stages
http://c-scheel.tumblr.com/post/1483443 ... lack-death
- 11 Aug 2016, 19:38
- Forum: Showcase
- Topic: Spektakel in development
- Replies: 2
- Views: 8186
Re: Spektakel in development
You probably already know this, but I was just thinking that you might wanted to work with Lix, just to make sure how difficult the text is to read. Danish versions; https://da.wikipedia.org/wiki/LIX http://www.content.dk/lix-beregner/ English version: https://en.wikipedia.org/wiki/LIX Best of wishe...
- 11 Aug 2016, 19:23
- Forum: Showcase
- Topic: Spektakel in development
- Replies: 2
- Views: 8186
Re: Spektakel in development
That is so cool, like the idea and the way you intend to do it
Re: Portrait
"Driving"
-featuring Troy Young Campbell
-featuring Troy Young Campbell
Re: Portrait
Thanks