Search found 38 matches

by C.Scheel
12 Nov 2020, 19:27
Forum: Main Forum
Topic: Piger og Spil
Replies: 2
Views: 6808

Re: Piger og Spil

Hey jeg driller lige lidt, det er venligt ment, Jeg er ikke en pige, det er vist lidt for længe siden :-), så skal vi kalde det kvinde. Jeg har taget en master i IT-game design på ITU for en del år siden selvom jeg også arbejder med den kunstneriske side, så programmerer jeg også. Jeg begyndte med H...
by C.Scheel
12 Nov 2020, 18:24
Forum: Offtopic
Topic: Unit Test i Visual Studio
Replies: 7
Views: 27085

Re: Unit Test i Visual Studio

Hey.
Jeg skal til at teste om ikke så længe,
Kender i nogen steder hvor man kan finde en slags kom godt i gang med tests eller slå problemer op?
inden jeg begynder at stille en masse spørgsmål :-)
jeg arbejder i Unity og Visual Studio C#.
Det ville virkeligt være en hjælp :-)
by C.Scheel
13 Jul 2020, 00:25
Forum: Main Forum
Topic: Rettigheder
Replies: 7
Views: 11511

Re: Rettigheder

Hej Jonaz. Jeg forstår til fulde dit udgangspunkt og jeg ville da også ønske at man kunne undlade at bekymre sig. I første omgang ville jeg egentligt bare forstå reglerne, for at se hvilke muligheder der ligger i det. Omvendt ville jeg ærgre mig hvis jeg kort efter en udgivelse, finder en mere eller...
by C.Scheel
12 Jul 2020, 23:58
Forum: Main Forum
Topic: Rettigheder
Replies: 7
Views: 11511

Re: Rettigheder

Tak Christoffer Jeg spørger ind generelt fordi jeg syntes det var lidt vanskeligt at få helæt styr på hvad og hvordan man kunne beskytte sin ting, og hvad der evt. er beskyttet i forbindelse med udgivelse. Dit link gjorde mig klogere, så tak for det. det der især hjalp var "Once published, here’s wh...
by C.Scheel
28 Jun 2020, 07:05
Forum: Main Forum
Topic: Rettigheder
Replies: 7
Views: 11511

Re: Rettigheder

ZerHero tak skal du have. :-) Jeg forstår at elementerne i eller delene til et spil, helt eller delvist er beskyttet af ophavsrettigheden, og at disse yderligere kan beskyttes med designbeskyttelse eller varemærke beskyttes. Mens selve ideen ikke er det og reelt ikke kan beskyttes, kun konkrete elem...
by C.Scheel
27 Jun 2020, 15:09
Forum: Main Forum
Topic: Rettigheder
Replies: 7
Views: 11511

Rettigheder

Kære Spiludviklere. Skriver på Dansk fordi vejledningen også er på Dansk, beklager. Jeg har fundet denne vejledning om rettigheder i forbindelse med spil udvikling. https://kum.dk/uploads/tx_templavoila/Beskyttelse_af_spil_og_koncepter.pdf Jeg syntes umiddelbart ikke at det lyder som Game Designs ka...
by C.Scheel
14 Apr 2017, 13:18
Forum: Showcase
Topic: Video presentation of three neuro educational games
Replies: 0
Views: 7141

Video presentation of three neuro educational games

On the 27 of April, this year I intend to present three small videos of neuro-educational games at the DaNS conference. One aims at aphasia, on at visual and sequential attention, and one on missing field of view( not sure on what the correct eng. term is) DaNs could be translated as Danish Neuro-ed...
by C.Scheel
31 Dec 2016, 14:01
Forum: Showcase
Topic: The brain and Finding Things Games - an analysis.
Replies: 4
Views: 12354

Re: The brain and Finding Things Games - an analysis.

The over all goal can be described as
creating motivational(fun) games for people with cognitive challenges,
giving them an idea of their own cognitive functions, and a variation of self governed practice,
as well as, hopefully creating a broader interest for brain functions.

:-)
by C.Scheel
31 Dec 2016, 13:54
Forum: Showcase
Topic: The brain and Finding Things Games - an analysis.
Replies: 4
Views: 12354

Re: The brain and Finding Things Games - an analysis.

Hey Jonaz. Thanks for your reply and I do understand why you are wondering. Some of the art work I do consider to be finished work on their own, some of them are however, also a part of something else, for instance a game design idea -like Fields of the Black death. I keep circling around this idea,...
by C.Scheel
18 Dec 2016, 18:23
Forum: Showcase
Topic: "Fields of the Black Death"- examples of game art
Replies: 12
Views: 26711

Re: "Fields of the Black Death"- examples of game art

Some more concept art:
by C.Scheel
13 Dec 2016, 14:16
Forum: Showcase
Topic: The brain and Finding Things Games - an analysis.
Replies: 4
Views: 12354

The brain and Finding Things Games - an analysis.

The brain and Finding Things Games - an analysis. Finding things game is a classic games and it exists in many varieties. In short, in Finding things games the challenge is to find a particular item among others. Talking about computer games, then the task is to click on the item, in order to indica...
by C.Scheel
10 Oct 2016, 14:01
Forum: Showcase
Topic: Ordspillet for afatikkere
Replies: 3
Views: 10922

Re: Ordspillet for afatikkere

by C.Scheel
08 Oct 2016, 20:21
Forum: Main Forum
Topic: New guidelines for funding support from Spilordningen
Replies: 6
Views: 15415

Re: New guidelines for funding support from Spilordningen

Is this what you are looking for?!

http://www.dfi.dk/Branche_og_stoette/Sp ... -2016.aspx

more supported games on the left
by C.Scheel
08 Oct 2016, 20:17
Forum: Showcase
Topic: Portrait
Replies: 4
Views: 11765

Re: Portrait

A small slide show containing various portraits and so on

http://www.cscheelskunst.dk/PorCharSlideShow.html

Or you can see them on a static website
http://www.cscheelskunst.dk/TooniePortraits.html

Same images :-)
by C.Scheel
27 Sep 2016, 23:46
Forum: Showcase
Topic: Break Liner OUT
Replies: 14
Views: 29342

Re: Break Liner ~ UPDATE #1

Cool, godt flow mv. tydelig sjov ide.

Level change er tydeligt.

Jeg syntes bare at der måske sker lidt for meget, lige pt. i bunden af spillet især lige når linjen drejer,
man bliver lidt for forstyrret af det. Syntes jeg
Kunne især godt lide tempo forøgelserne
men ellers :-) - cool
by C.Scheel
14 Sep 2016, 22:33
Forum: Showcase
Topic: "Fields of the Black Death"- examples of game art
Replies: 12
Views: 26711

Re: "Fields of the Black Death"- examples of game art

Thank you "Spiludvikling.dk" for posting on the frontpage and on tumblr :-)
by C.Scheel
04 Sep 2016, 02:21
Forum: Showcase
Topic: "Fields of the Black Death"- examples of game art
Replies: 12
Views: 26711

Re: "Fields of the Black Death"- examples of game art

And then a visual test to illustrate how it could look in an isometric game
by C.Scheel
24 Aug 2016, 22:16
Forum: Jobs
Topic: Looking for new projects!
Replies: 3
Views: 9936

Re: Looking for new projects!

Wow Cool work :-)
by C.Scheel
21 Aug 2016, 01:49
Forum: Showcase
Topic: "Fields of the Black Death"- examples of game art
Replies: 12
Views: 26711

Re: "Fields of the Black Death"- examples of game art

A small isometric depth test
and a house in genuine colors:

Test in Unity web player

https://dl.dropboxusercontent.com/u/137 ... thOne.html


I got help and inspiration from
https://www.youtube.com/channel/UCiJGcz ... Gm8Iym82pQ

among others
by C.Scheel
11 Aug 2016, 19:38
Forum: Showcase
Topic: Spektakel in development
Replies: 2
Views: 8186

Re: Spektakel in development

You probably already know this, but I was just thinking that you might wanted to work with Lix, just to make sure how difficult the text is to read. Danish versions; https://da.wikipedia.org/wiki/LIX http://www.content.dk/lix-beregner/ English version: https://en.wikipedia.org/wiki/LIX Best of wishe...
by C.Scheel
11 Aug 2016, 19:23
Forum: Showcase
Topic: Spektakel in development
Replies: 2
Views: 8186

Re: Spektakel in development

That is so cool, like the idea and the way you intend to do it :-)
by C.Scheel
06 Aug 2016, 20:00
Forum: Showcase
Topic: Portrait
Replies: 4
Views: 11765

Re: Portrait

"Driving"

-featuring Troy Young Campbell
by C.Scheel
06 Aug 2016, 19:58
Forum: Showcase
Topic: Portrait
Replies: 4
Views: 11765

Re: Portrait

Thanks :-)