When You're Not Around DEVLOG #00
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- Level 2 - Grain of sand
- Posts: 29
- Joined: 17 Oct 2014, 10:19
- Location: Denmark
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When You're Not Around DEVLOG #00
Hey everyone!
I recently released my first devlog for my pixel art point-and-click game When You're Not Around
It's a small game with choice-driven mechanics and a little slice-of-life story about a dad and his son going on fishing trips throughout different seasons.
You can check it out here:
The plan is to make 1-2 new monthly devlogs + some 2D tutorials along the way.
Any feedback on the devlog is appreciated!
Thanks!
I recently released my first devlog for my pixel art point-and-click game When You're Not Around
It's a small game with choice-driven mechanics and a little slice-of-life story about a dad and his son going on fishing trips throughout different seasons.
You can check it out here:
The plan is to make 1-2 new monthly devlogs + some 2D tutorials along the way.
Any feedback on the devlog is appreciated!
Thanks!
Re: When You're Not Around DEVLOG #00
Cool! Awesome with a project reveal like that!
Oh maaaan if I had the energy yo do video devlogs like that....a distant dream!
Must take a lot of time and effort.
Good job! looking forward to seeing more!
Oh maaaan if I had the energy yo do video devlogs like that....a distant dream!
Must take a lot of time and effort.
Good job! looking forward to seeing more!
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- Level 2 - Grain of sand
- Posts: 29
- Joined: 17 Oct 2014, 10:19
- Location: Denmark
- Contact:
Re: When You're Not Around DEVLOG #00
Thanks, Jonas!
It does take lots of time, a lot more than expected. But it's a fun process.
It does take lots of time, a lot more than expected. But it's a fun process.
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- Level 0 - Null
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- Joined: 07 Oct 2018, 10:45
Re: When You're Not Around DEVLOG #00
This looks super promising Kenneth!
I actually very recently thought to myself of doing some youtube devlog, but have yet to muster the strength
The pixel art, color and mood also goes really nice together, very atmospheric and cozy.
looking forward to seeing where this one goes!
I actually very recently thought to myself of doing some youtube devlog, but have yet to muster the strength
The pixel art, color and mood also goes really nice together, very atmospheric and cozy.
looking forward to seeing where this one goes!
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- Level 2 - Grain of sand
- Posts: 29
- Joined: 17 Oct 2014, 10:19
- Location: Denmark
- Contact:
Re: When You're Not Around DEVLOG #00
Thank you Mads! Happy that you like it! I can recommend starting of with a short video. Im trying to make my next devlog, its gonna be a 10-12 minutes video which is not that long but it just takes so much effort to make
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- Level 2 - Grain of sand
- Posts: 29
- Joined: 17 Oct 2014, 10:19
- Location: Denmark
- Contact:
Re: When You're Not Around DEVLOG #00
Just released a new juicy devlog. Hope you'll like it! I'm talking a bit about Adventure Creator, showing how I create pixel art and create choice-driven dialogue for my game.
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- Level 7 - Spellcaster
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- Joined: 31 Oct 2011, 17:25
Re: When You're Not Around DEVLOG #00
Ooh, point-and-click! Looks really great! Is the game going to be in Cinemascope format or are you scrolling across the areas?
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- Level 2 - Grain of sand
- Posts: 29
- Joined: 17 Oct 2014, 10:19
- Location: Denmark
- Contact:
Re: When You're Not Around DEVLOG #00
@Thomas Ryder Cinemascope, and thank you! I have been experimenting with scrolling across areas with parallax, but not going to use it for this project. Btw congratulations on the release of Midnight Girl! It looks amazing!