Hi all,
been working on some HDR, streaks, ghosts, and blooming
http://www.youtube.com/watch?v=S88hWArdpiY
http://www.youtube.com/watch?v=MQxedGxbGyg
the example with the trees is just a hdr backdrop
the example with the skybox is a hdr cubemap (of course)
i'm using textures from http://www.debevec.org/Probes/
but his textures are very small (512x512)
I would like to hear if anyone knows where I could get my hands on some
hdr vertical cross textures with higher resolution?
anyone?
Peter Wraae Marino
**admin fixed youtube links
HDR
Re: HDR
Cool - it looks like a straight implementation of http://www.daionet.gr.jp/~masa/archives ... DSTEAL.ppt - did you do anything extra with it?
Not sure about freeware hdr-images, but I believe you can buy them from http://www.hdri-locations.com/
Cheers,
Not sure about freeware hdr-images, but I believe you can buy them from http://www.hdri-locations.com/
Cheers,
Re: HDR
well.. it's not a straight implementation as you you mentioned. These techniques are very common today and all look the same. I have not seen your link before now.. but looks very interesting.hornet wrote:Cool - it looks like a straight implementation of http://www.daionet.gr.jp/~masa/archives ... DSTEAL.ppt - did you do anything extra with it?
Not sure about freeware hdr-images, but I believe you can buy them from http://www.hdri-locations.com/
Cheers,
I have actually added the ghost stuff 2 days ago... i'll get a video with it soon.. it's very cool.
the streaking in the ppt you have looks better than mine.. perhaps I should try and implement that one.
i can also see he is using A8R8G8B8 .. .must be an old article... i'm using 16/32F
he doesn't mention how he blurs.. but I used a standard gauss vertical and horizontal
I'm also going to implment the depth of field in a couple of days... and auto exposure for the tonemapping.
so I have some work still.
if you have any good articles about auto-exposure I would be very interested.
btw: I don't need the high detailed hdr cubemap images anymore.. I found a mistake I had and solved it and the cubemaps I have now are just fine
regards,
Peter Wraae Marino
ADDED: here you can see the added lens flare( ghosts ) and auto exposure
http://www.youtube.com/watch?v=QtKykm03s3c
http://www.youtube.com/watch?v=QtKykm03s3c[/youtube]