Been doing a bit of handpainted, lowpoly graphics in my spare time for the last 2-3months.
It's just practice but maybe it will lead to something bigger one day.
Would love to hear some comments, critique, ideas or just random ramblings
Re: Amusement Park (Wip) Graphics
Posted: 19 Jun 2013, 21:28
by Code
Love the candy house, very nice style. Also nice style on the second picture, but it looks it has very sharp edges for a jumping castle
I like this picture from your portfolio too ^^
Re: Amusement Park (Wip) Graphics
Posted: 20 Jun 2013, 02:30
by timgarbos
Looks quite a lot like Subway Surfers? Did you talk to Sybo?
Re: Amusement Park (Wip) Graphics
Posted: 20 Jun 2013, 08:44
by Colorcoder
Et flot portfolie
Hvilket firma arbejder du hos?
Re: Amusement Park (Wip) Graphics
Posted: 20 Jun 2013, 08:51
by Colorcoder
..Ville ihvertfald ønske mine egne lowpoly-skills var bare 10% så gode som dine.
Mit sidste spil viser hvor primitive de er :P
Re: Amusement Park (Wip) Graphics
Posted: 20 Jun 2013, 09:10
by Jesper Kondrup
@Code - Yeah, it has a few sharp edges due to the model being very low poly.
@timgarbos - It IS the graphic from subway surfers I copied. It's a "Subway Surfers Tribute Ride" (see it as fan art)
@Colorcoder - Synes ellers også at dit ser fedt ud, jeg kan godt huske det fra tidligere. -men tak (arbejder pt. som underviser på 3D college)
Re: Amusement Park (Wip) Graphics
Posted: 20 Jun 2013, 19:49
by perlohmann
Det ser squ godt ud jesper, hvor lang tid har du brugt på den lowpoly, handpainted serie der?
Re: Amusement Park (Wip) Graphics
Posted: 21 Jun 2013, 00:41
by Jesper Kondrup
Jo tak Per. Jeg ved ikke præcist hvor lang tid det har taget da det er meget on/off, men 2-3dage pr. forlystelse.
Dog brugte jeg nok 6-8dage på træet, da det var igennem lidt flere revisioner før jeg var tilfreds.