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Re: Lightmatter - puzzle game where shadows kill you

Posted: 15 Jan 2020, 12:02
by Wikzo
Yesterday we recorded a "devs play" video :)


Re: Lightmatter - puzzle game where shadows kill you

Posted: 18 Jan 2020, 13:19
by Wikzo
We did an AMA on Reddit:

Re: Lightmatter - puzzle game where shadows kill you

Posted: 10 Feb 2020, 22:27
by Wikzo
We just released a new patch with Danish voice-acting by Lars Mikkelsen AND 4+ hours of developer commentary :)

https://steamcommunity.com/gid/10358279 ... 0147926217

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Re: Lightmatter - puzzle game where shadows kill you

Posted: 10 Feb 2020, 22:41
by ZeroHero
Super sejt!

Re: Lightmatter - puzzle game where shadows kill you

Posted: 22 Feb 2020, 13:27
by Wikzo
Here's a video that compares our old prototype levels with the final puzzles:


Re: Lightmatter - puzzle game where shadows kill you

Posted: 03 Mar 2020, 11:43
by Wikzo
Here's a technical blog post that describes how our shader programmer Benjamin implemented the edge detection, shadow effects and more:

https://www.gamasutra.com/blogs/Benjami ... matter.php

Re: Lightmatter - puzzle game where shadows kill you

Posted: 03 Apr 2020, 09:57
by Wikzo
We recently sat down with David Bateson - the voice actor behind Virgil and Agent 47 - and played Lightmatter together. David is such a cool guy with tons of interesting stories to tell!


Re: Lightmatter - puzzle game where shadows kill you

Posted: 04 Apr 2020, 14:13
by jonaz.dk
Cool! How are things on the business side of things going? If you don't mind sharing of cause. I completely understand if you don't. :)
As in.. are you surviving to make games another day? (hope so of cause!.. you have a talented team)

With a free demo and the full game as DLC things are a bit tricky to estimate.
The usual multiply user reviews by 50 to estimate steam sales doesn't really apply here.
Would be nice though!

Also interested in what the approximate conversion rate is. Obviously that is very game specific and has a high relation with the quality of the demo.

Also enjoyed the demo! :) it did have a few pain points and unnessecary player misleading. But enjoyed it overall.
Though not enough to convert me at the current pricepoint (which is not unfair btw.). I know I am a cheapskate. With an already too big library and wishlist! The curse of PC gaming! ;) Supply and demand is crazy.