When You're Not Around DEVLOG #00

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HallbergFaigh
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When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 27 Sep 2023, 22:27

Hey everyone!
I recently released my first devlog for my pixel art point-and-click game When You're Not Around
It's a small game with choice-driven mechanics and a little slice-of-life story about a dad and his son going on fishing trips throughout different seasons.

You can check it out here:


The plan is to make 1-2 new monthly devlogs + some 2D tutorials along the way.

Any feedback on the devlog is appreciated!
Thanks!

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jonaz.dk
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Re: When You're Not Around DEVLOG #00

Unread post by jonaz.dk » 27 Sep 2023, 23:36

Cool! :D Awesome with a project reveal like that!

Oh maaaan if I had the energy yo do video devlogs like that....a distant dream! ;)
Must take a lot of time and effort.

Good job! looking forward to seeing more! :)

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HallbergFaigh
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Re: When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 30 Sep 2023, 23:11

Thanks, Jonas!
It does take lots of time, a lot more than expected. But it's a fun process. :D

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Mads Kramer
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Re: When You're Not Around DEVLOG #00

Unread post by Mads Kramer » 02 Oct 2023, 09:13

This looks super promising Kenneth!

I actually very recently thought to myself of doing some youtube devlog, but have yet to muster the strength :D

The pixel art, color and mood also goes really nice together, very atmospheric and cozy.

looking forward to seeing where this one goes!

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HallbergFaigh
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Re: When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 04 Oct 2023, 08:52

Thank you Mads! Happy that you like it! I can recommend starting of with a short video. Im trying to make my next devlog, its gonna be a 10-12 minutes video which is not that long but it just takes so much effort to make 😅

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HallbergFaigh
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Re: When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 07 Oct 2023, 20:00

Just released a new juicy devlog. Hope you'll like it! I'm talking a bit about Adventure Creator, showing how I create pixel art and create choice-driven dialogue for my game.

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Thomas Ryder
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Re: When You're Not Around DEVLOG #00

Unread post by Thomas Ryder » 25 Oct 2023, 17:35

Ooh, point-and-click! Looks really great! Is the game going to be in Cinemascope format or are you scrolling across the areas?

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HallbergFaigh
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Re: When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 07 Nov 2023, 21:37

@Thomas Ryder Cinemascope, and thank you! I have been experimenting with scrolling across areas with parallax, but not going to use it for this project. Btw congratulations on the release of Midnight Girl! It looks amazing!

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HallbergFaigh
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Re: When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 25 Feb 2025, 17:46

Hey everyone! Been a while.
I just want to announce that I released a little trailer for my pixel art point-and-click game When You're Not Around

It's a small story about a father and his son going on fishing trips throughout different seasons, across a whole lifetime. A point-and-click game about family, hardships, and seeing the ones you love grow old.

Any feedback is appreciated.

You can check it out here:

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jonaz.dk
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Re: When You're Not Around DEVLOG #00

Unread post by jonaz.dk » 25 Feb 2025, 23:21

Nice! :)

Seems like there is a great emotional core to the story!

One little thing that really pops into my eye, is how high the car-body is raised above the ground. Don't know if is an artistic choice but It feels rather unnatural and captures unneeded attention.

But awesome you almost have reached the finish line for the project! :D
Best of luck with the release in a little while.

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HallbergFaigh
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Re: When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 08 Mar 2025, 09:48

Thanks Jonas! and you're right about the car its looking a bit weird :D

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Re: When You're Not Around DEVLOG #00

Unread post by jonaz.dk » 08 Mar 2025, 14:09

:)

Grats on the release by the way! :D

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HallbergFaigh
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Re: When You're Not Around DEVLOG #00

Unread post by HallbergFaigh » 08 Mar 2025, 21:37

Thanks! :D

Just sharing the link in case anyone else is interested in trying out my point-and-click game:
https://kennethfaigh.itch.io/when-youre-not-around

It's a short story and takes around 30–45 minutes to finish. If you have some time to spare this weekend, feel free to give it a try—it's free!😊

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