A Question of Class
Posted: 05 May 2020, 07:15
So I'm making my little game.
It is my steam game number 4, so the name should be something with 4....
"4 Classes, many paths."
(1st core, 2nd Circle, 3rd invasion...)
I wanted to make it a AD&D Top down game.
I have the 3 first characters:
I was starting planning a 4th class, as a Psionics. Mind over matter.
(And it would make the story, about a virus that killed people without Psi skill, or turned them in zombie if they have to low Psi skill.)
But I should maybe use one of the other Basic AD&D characters, before starting looking at others.
If You should choose the 4th class in the basic AD&D, what is pros and cons, to the different classes.?
Of course: A Cleric, that can control/turn undead, are a fun idea.
Second thing to consider is that at level 10, you get to choose a second class, like a Mage-Fighter.
Fighter-Cleric would make You a Paladin.?!?
It is my steam game number 4, so the name should be something with 4....
"4 Classes, many paths."
(1st core, 2nd Circle, 3rd invasion...)
I wanted to make it a AD&D Top down game.
I have the 3 first characters:
- Fighter. Swords and Axe aka. close range.
Bowman. Bow or Daggers, Range if possible.
Mage. Spells and conjuration.
I was starting planning a 4th class, as a Psionics. Mind over matter.
(And it would make the story, about a virus that killed people without Psi skill, or turned them in zombie if they have to low Psi skill.)
But I should maybe use one of the other Basic AD&D characters, before starting looking at others.
If You should choose the 4th class in the basic AD&D, what is pros and cons, to the different classes.?
Of course: A Cleric, that can control/turn undead, are a fun idea.
Second thing to consider is that at level 10, you get to choose a second class, like a Mage-Fighter.
Fighter-Cleric would make You a Paladin.?!?