Physically-based shading
Improved workflow efficiency by our new unified shader architecture
Real-time lightmap previews
Real-time Global Illumination with Enlighten
Mecanim StateMachine Behaviours
A completely overhauled audio system
New Audio Mixer
Unity is now 64-bit
New multithreaded job scheduler
NVIDIA PhysX 3.3
Easier and incremental building of Asset Bundles
New 2D physics effectors
SpeedTree Integration
NavMesh improvements
Loading optimizations
http://unity3d.com/5
Og
http://forum.unity3d.com/threads/234931 ... ost1559221.
Er selv blown away! I sær 64-bit editoren og loading optimizations er noget jeg har ventet længe på.
Men så meget lir..

Unity's nye GUI system rammer i 4.6 (snart)