Audio Special Interest Group on 28th of November

IGDA
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Joined: 09 Jan 2011, 01:01

Audio Special Interest Group on 28th of November

Unread post by IGDA » 02 Nov 2011, 21:01

IGDA DK presents in collaboration with PROSA:

Audio Special Interest Group on 28th of November
Procedural sound programs generate music and sound effects in real time in a game, rather than playing back pre-recorded loops and samples. In this talk Michael Rose from DTU will give an overview and examples of how a game composer and sound designer can apply procedural sound techniques using the Supercollider sound programming environment. You can download the program here: http://supercollider.sourceforge.net/

Bring your lap top - lets play!

What: SuperCollider - procedural sound and music in games
When: 28th of November 2011 at 18:00 - 21:00
Where: PROSA, Vester Farimagsgade 37A, 1606 København V


As usual the night will be ending at Ørsted Ølbar - http://oerstedoelbar.dk/

Any questions? Feel free to mail Nevin at ne@igda.dk

IGDA DK Special Interest Groups
The Special Interest Groups are open and free networking groups for people with a professional interest in a special area of game development. The groups facilitate networking & sharing of knowledge through regular events.

IGDA
Level 4 - Newbie
Posts: 42
Joined: 09 Jan 2011, 01:01

Re: Audio Special Interest Group on 28th of November

Unread post by IGDA » 28 Nov 2011, 10:39

It is today! :)

IGDA
Level 4 - Newbie
Posts: 42
Joined: 09 Jan 2011, 01:01

Re: Audio Special Interest Group on 28th of November

Unread post by IGDA » 04 Dec 2011, 11:46

Hi all,

Slides from the Audio SIG talk can be viewed here: http://igda.dk/sig/?page_id=5

/ne

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