News! Tech! Tools! Talks! Games! And Stuff Worth Sharing!
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How Alien Isolation Survived its Difficult Development | Noclip
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So a new improved boolean operator is coming to Blender. Actually already in 2.91+ beta.
I gave it shot yesterday! And it's looking pretty good!
A few days ago I was actually 2mm away from complaining loudly on the blender forums about the state of the current boolean implementation. I guess the judgement is still now out on the new one.
It still has some issues. But in general it's a great step forward. Though at the cost of performance in the viewport.
Hope it will land and just be perfect in the final release. But that is usually way too optimistic.
But all improvements are welcome!
I gave it shot yesterday! And it's looking pretty good!
A few days ago I was actually 2mm away from complaining loudly on the blender forums about the state of the current boolean implementation. I guess the judgement is still now out on the new one.
It still has some issues. But in general it's a great step forward. Though at the cost of performance in the viewport.
Hope it will land and just be perfect in the final release. But that is usually way too optimistic.
But all improvements are welcome!
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Played a bit of the alpha of this little upcoming indie darling, Hidden Deep.
It comes recommended!
Looking forward to more development on this one.
Demo download here
https://www.hiddendeepgame.com/hdfiles/ ... Demo8a.zip
It comes recommended!
Looking forward to more development on this one.
Demo download here
https://www.hiddendeepgame.com/hdfiles/ ... Demo8a.zip
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Also (with some degree) DK release Ghostrunner has been out for a few days! Mainly developed by Polish developers, One More Level.
And with some unknown hand in the project from 3D Realms+Slipgate in DK.
But really nice to see it's going really well! They were on the top of the Steam sales charts for a little while. Currently on 4000+ very positive reviews on Steam alone. That's just SUPER awesome to see! It's also out on consoles.
And with some unknown hand in the project from 3D Realms+Slipgate in DK.
But really nice to see it's going really well! They were on the top of the Steam sales charts for a little while. Currently on 4000+ very positive reviews on Steam alone. That's just SUPER awesome to see! It's also out on consoles.
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Tiny Thor. Another charming pixel platformer in the works (for quite some time now).
The hammer throwing mechanics looks really nice!!
Boss fight
https://www.reddit.com/r/IndieGaming/co ... fight_wip/
The hammer throwing mechanics looks really nice!!
Boss fight
https://www.reddit.com/r/IndieGaming/co ... fight_wip/
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JALI Driven Expressive Facial Animation & Multilingual Speech in CYBERPUNK 2077 with CDPR
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GMTK: Who Gets to be Awesome in Games?
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RUMBA 1.0 - 3D ANIMATION SOFTWARE!
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So a bit of news from just on the other side of the water in Malmö.
A bunch of my super talented ex. colleges jumped ship from Massive and started their own studio, Sharkmob a few years ago.
With a lot of China funny money they are now a fully owned Tencent studio.
And now finally have something to show publicly for the first time of their upcoming game. They have been keeping it suuuuuper secret. Almost paranoid when I have been meeting them from time to time. I guess they are under a pretty hefty NDA.
Personally I had guessed Blade Runner or Escape from New York as possible IP candidates based on public information. I was thinking in terms of movie IP. Not game IP. So nope!
It's a "new evolved battle royale" set in the Vampire: The Masquerade universe. I guess there is no official title announced just yet.
I've never played Vampire. But this game seems pretty far from what the original IP. So the current cult audience will probably not be 'that' much into a BR game. I guess Bloodlines 2 is the project for them. If that goes well and all.. it should be a troubled development with leads getting kicked off the project and numerous delays.
But let's see if this particular project can find some footing in the competitive multiplayer space. Personally I'm moderatrly optimistic. I'm sure they will find an initial audience. It's the question if it will be large enough to support an enduring multiplayer community. Tencent certainly has pockets to give it a few shots. Until they hit the jackpot.
And with the new Sharkmob London based studio. It seems they have long term plans for studio.
Hope it goes well for the old sharks0!
Sharkmob also has a new IP in the works. So that's a bit more interesting what they will come up with.
Also looking forward to what Massive is doing with the upcoming Avatar games. I hope they will move in a different direction than default Ubisoft openworld game with an Avatar skin. Time will tell!
A bunch of my super talented ex. colleges jumped ship from Massive and started their own studio, Sharkmob a few years ago.
With a lot of China funny money they are now a fully owned Tencent studio.
And now finally have something to show publicly for the first time of their upcoming game. They have been keeping it suuuuuper secret. Almost paranoid when I have been meeting them from time to time. I guess they are under a pretty hefty NDA.
Personally I had guessed Blade Runner or Escape from New York as possible IP candidates based on public information. I was thinking in terms of movie IP. Not game IP. So nope!
It's a "new evolved battle royale" set in the Vampire: The Masquerade universe. I guess there is no official title announced just yet.
I've never played Vampire. But this game seems pretty far from what the original IP. So the current cult audience will probably not be 'that' much into a BR game. I guess Bloodlines 2 is the project for them. If that goes well and all.. it should be a troubled development with leads getting kicked off the project and numerous delays.
But let's see if this particular project can find some footing in the competitive multiplayer space. Personally I'm moderatrly optimistic. I'm sure they will find an initial audience. It's the question if it will be large enough to support an enduring multiplayer community. Tencent certainly has pockets to give it a few shots. Until they hit the jackpot.
And with the new Sharkmob London based studio. It seems they have long term plans for studio.
Hope it goes well for the old sharks0!
Sharkmob also has a new IP in the works. So that's a bit more interesting what they will come up with.
Also looking forward to what Massive is doing with the upcoming Avatar games. I hope they will move in a different direction than default Ubisoft openworld game with an Avatar skin. Time will tell!
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DK project The ER: Patient Typhon now has a playable demo on Steam.
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First world problems.... Grabbed Kingdom: Classic free on humblebundle. Yes there is still time as of now and six days or until they run out.
https://www.humblebundle.com/store/king ... domclassic
But apparently I already own it. So save the humblebundle work and grab the key here. First served!
36N64-JTJ2Y-VCZHE
https://www.humblebundle.com/store/king ... domclassic
But apparently I already own it. So save the humblebundle work and grab the key here. First served!
36N64-JTJ2Y-VCZHE
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Lego Ventures spins out Light Brick Studio to make digital learning games
https://venturebeat.com/2020/11/03/lego ... ing-games/
https://venturebeat.com/2020/11/03/lego ... ing-games/
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Some news from the Dwarfs.. sounding good!
Minion Masters 2.0 and the future of BetaDwarf
Greetings masters!
The dwarfs have been working really hard behind the scenes to prepare for some pretty big changes coming to Minion Masters and BetaDwarf. We would like to officially announce that BetaDwarf is becoming a multi-game company!
We’ve put together a great dedicated team to run Minion Masters for years to come, and established the ground-work for another game to add to the family, working title Project Haven.
Most relevant to you is a big 2.0 upgrade we will talk about below.
This comes off the back of lots of new dwarves joining the team the last year and slowly setting BetaDwarf up with dedicated teams for each game, but also to share things both games can use - e.g. a 3D model from Haven can be used in Minion Masters, and a server component for Minion Masters can later be adapted for Haven. .....
https://blog.betadwarf.com/2020/11/mini ... re-of.html
Minion Masters 2.0 and the future of BetaDwarf
Greetings masters!
The dwarfs have been working really hard behind the scenes to prepare for some pretty big changes coming to Minion Masters and BetaDwarf. We would like to officially announce that BetaDwarf is becoming a multi-game company!
We’ve put together a great dedicated team to run Minion Masters for years to come, and established the ground-work for another game to add to the family, working title Project Haven.
Most relevant to you is a big 2.0 upgrade we will talk about below.
This comes off the back of lots of new dwarves joining the team the last year and slowly setting BetaDwarf up with dedicated teams for each game, but also to share things both games can use - e.g. a 3D model from Haven can be used in Minion Masters, and a server component for Minion Masters can later be adapted for Haven. .....
https://blog.betadwarf.com/2020/11/mini ... re-of.html
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With a synthetic avatar GPT-3 is just that extra mindblowing to behold!
What It's Like To be a Computer: An Interview with GPT-3
What It's Like To be a Computer: An Interview with GPT-3
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One of the latest take on the treadmill for VR. It will never be widespread. But an interesting concept nonetheless.
Omni One Prototype
https://invest.virtuix.com/
Omni One Prototype
https://invest.virtuix.com/
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New Steam feature. Steam Playtest
The goal of this feature is to give developers a free, low-risk way to get playtesting data for their game without stressing out about Steam keys, user reviews, or wishlists. By using a separate “child” appID that is associated with, but separate from your main game, you can do the playtesting you need without interfering with your main game.
Steam Playtest also lets you easily gate access to your playtest. You can let in as many or as few players as you need, and deactivate the playtest app when you wish.
https://partner.steamgames.com/doc/features/playtest
The goal of this feature is to give developers a free, low-risk way to get playtesting data for their game without stressing out about Steam keys, user reviews, or wishlists. By using a separate “child” appID that is associated with, but separate from your main game, you can do the playtesting you need without interfering with your main game.
Steam Playtest also lets you easily gate access to your playtest. You can let in as many or as few players as you need, and deactivate the playtest app when you wish.
https://partner.steamgames.com/doc/features/playtest
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Oh bugger.. the site host upgraded to a newer version of PHP on the spiludvikling.dk server.
So it seems like a lot of stuff it a bit off and broken at the moment.
Hopefully I will find some time to fix this soon.
cheers
Jonas
So it seems like a lot of stuff it a bit off and broken at the moment.
Hopefully I will find some time to fix this soon.
cheers
Jonas
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New casual DK release Penny & Flo: Finding Home from Tactile.
https://play.google.com/store/apps/deta ... l=en&gl=US
https://play.google.com/store/apps/deta ... l=en&gl=US
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I had never heard of the game or the predecessor game Lily's Garden and was a bit confused when I started watching the game play videos but I am glad to know I am not the only one who is confused....
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Hehe.. yeah saw a bit of that before.
Tactile has certainly made a success of Lily's Garden. Penny & Flo is certainly in the same vein. I expect the success to continue with the latest title.
It seems they have been soft launching for a while now. I only noticed because Asbjørn (CEO) posted it on Facebook with the release.
SITE UPDATE:
Also if anyone are dropping by the site this late hour. I'm currently updating it and getting things back to (more or less) normal.
Possibly the old dark skin of the site will not return. :_( The developer has not been updating it for newer versions of PHPBB.
But I will find a decent substitute! Dark skin of cause! Don't worry!
White default skin is just temp for now. My poor eyes are almost hurting from the monitor brightness.
(Edit:) The old dark skin actually seems like it's working pretty fine! Actually perfect!
And good news on the site update is going super great so far. Shit is working!
As in you can create new posts now. And the layout looks normal.
There are some extensions that needs and updates. Hope it will all survive.
I'll get back on the job.
cheers!
Tactile has certainly made a success of Lily's Garden. Penny & Flo is certainly in the same vein. I expect the success to continue with the latest title.
It seems they have been soft launching for a while now. I only noticed because Asbjørn (CEO) posted it on Facebook with the release.
SITE UPDATE:
Also if anyone are dropping by the site this late hour. I'm currently updating it and getting things back to (more or less) normal.
Possibly the old dark skin of the site will not return. :_( The developer has not been updating it for newer versions of PHPBB.
But I will find a decent substitute! Dark skin of cause! Don't worry!
White default skin is just temp for now. My poor eyes are almost hurting from the monitor brightness.
(Edit:) The old dark skin actually seems like it's working pretty fine! Actually perfect!
And good news on the site update is going super great so far. Shit is working!
As in you can create new posts now. And the layout looks normal.
There are some extensions that needs and updates. Hope it will all survive.
I'll get back on the job.
cheers!
Re: News! Tech! Tools! Talks! Games! And Stuff Worth Sharing!
SITE UPDATE:
Aaaaand we are pretty much back to normal now!
Slight front page change. Though I haven't been updating the cool stuff on the site for quite a while.
I'll keep it around for now.
**Edit: Actually I made the featured image stuff on the site way more prominent. Works better! Yay! So post you stuff and get featured on the front page. If I deem it somewhat featureable!
The RSS feed hasn't been working for a while now. It seems to be abandoned by the developer.
Otherwise.. enjoy!
If things are looking a bit odd with a missing top logo. Press Ctrl + F5.
Aaaaand we are pretty much back to normal now!
Slight front page change. Though I haven't been updating the cool stuff on the site for quite a while.
I'll keep it around for now.
**Edit: Actually I made the featured image stuff on the site way more prominent. Works better! Yay! So post you stuff and get featured on the front page. If I deem it somewhat featureable!
The RSS feed hasn't been working for a while now. It seems to be abandoned by the developer.
Otherwise.. enjoy!
If things are looking a bit odd with a missing top logo. Press Ctrl + F5.
Re: News! Tech! Tools! Talks! Games! And Stuff Worth Sharing!
Portal Reloaded mod
"Take a look at the first official gameplay trailer for Portal Reloaded! Fire three different portals and travel between two timelines to solve 25 brand new mind-bending puzzles. Portal Reloaded is currently set to release on April 19th, 2021. You can wishlist the game now on Steam!"
"Take a look at the first official gameplay trailer for Portal Reloaded! Fire three different portals and travel between two timelines to solve 25 brand new mind-bending puzzles. Portal Reloaded is currently set to release on April 19th, 2021. You can wishlist the game now on Steam!"
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New DK mobile project on the way from Northplay Games.