[WIG SIG] Participatory Game Design
Posted: 29 Mar 2011, 14:13
Dear members of IGDA DK,
On the 19th of May, we will have the 3rd Woman in Games SIG meeting. Rilla Khaled from IT University will talk about about Participatory Game Design.
Abstract
What happens when you have ten 14 year old girls in a computer lab at a high school working for three consecutive days on making their own video games, when none of them have ever programmed before? What happens when you set out with intentions of promoting gender equality and empowerment, but the people you're hoping to empower don't share your beliefs about what empowerment looks like? What happens when you use equality-centric design methods in a cultural context in which equality cannot be taken for granted? In this talk, I will recount experiences of the Girl Game Workshop, a game development event that took place at Den Islamisk Arabiske Privatskole in Copenhagen late last year. I will cover what succeeded, what failed, and what we need to keep in mind when working and designing in inter-cultural contexts.
What: Participatory Game Design
When: 19th of May from 18:00 - 20:00
Where: Pilestræde 43, 3rd floor, 1112 Copenhagen K
After the talk we will go to Charlie’s Bar for a cold brew!
Charlie's Bar
Pilestræde 33
1112 København K
If you have any questions - feel free to mail Nevin Eronde at ne@igda.dk
We are looking forward to see you all,
IGDA DK
On the 19th of May, we will have the 3rd Woman in Games SIG meeting. Rilla Khaled from IT University will talk about about Participatory Game Design.
Abstract
What happens when you have ten 14 year old girls in a computer lab at a high school working for three consecutive days on making their own video games, when none of them have ever programmed before? What happens when you set out with intentions of promoting gender equality and empowerment, but the people you're hoping to empower don't share your beliefs about what empowerment looks like? What happens when you use equality-centric design methods in a cultural context in which equality cannot be taken for granted? In this talk, I will recount experiences of the Girl Game Workshop, a game development event that took place at Den Islamisk Arabiske Privatskole in Copenhagen late last year. I will cover what succeeded, what failed, and what we need to keep in mind when working and designing in inter-cultural contexts.
What: Participatory Game Design
When: 19th of May from 18:00 - 20:00
Where: Pilestræde 43, 3rd floor, 1112 Copenhagen K
After the talk we will go to Charlie’s Bar for a cold brew!
Charlie's Bar
Pilestræde 33
1112 København K
If you have any questions - feel free to mail Nevin Eronde at ne@igda.dk
We are looking forward to see you all,
IGDA DK