Workshop d. 22/11: Data analysis in online games

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KirstineA
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Workshop d. 22/11: Data analysis in online games

Unread post by KirstineA » 26 Oct 2011, 15:03

Data analysis in online games - workshop for game developers
November 22nd 9:30-16:00, Njalsgade 128, building 24, 5th fl.

• WHY DO YOUR CUSTOMERS PLAY YOUR GAME?
• WHY DO THEY QUIT?
• HOW CAN YOU STOP THEM?
• COME AND LEARN ABOUT GAME DATA COLLECTION AND ANALYSING
• DISCUSS WITH LEADING EXPERTS HOW TO DO IT FOR YOUR OWN GAME

Data are value! Analysing data about use in online games can give you crucial insights into your player’s behaviour; Such as why they stay and why they leave and where you might want to focus your design efforts in the future.

In this workshop we will give you an introduction to the basic aspects of data collection and analysis in online games and to the findings of a recent research project. The research project is made in cooperation with the danish company WatAGame focusing on GoSuperModel - financed by the Computergame Zone and the University of Copenhagen focusing on playertypes, churn and retention measures in online games. Read more http://cecz11.dk/marked/hold-fast-p%C3% ... nline-spil (in danish).

Data analysis insigt
Magy Seif el-Nasr from Northeastern University, Boston, and Nick Yee from Palo Alto Research Center will give you a broader insight into the various uses and applications of data analysis in practice.

The workshop will have an open structure taking as its point of departure the participants’ own cases and issues of interest .

Sign up for the workshop before November 7th.
Write to Henrik Søndergaard: hes@copcap.com if you want to participate.

PROGRAM
9:30 Introduction by Henrik Søndergaard, Computerspilzonen

9:45 Data collection and analysis (Anne Mette Thorhauge, Rasmus Helles, Jakob Grue Simonsen)
Introduction to basic aspects of data collection and analysis including sampling techniques, handling of large datasets and software issues as well as identification of player types, churn issues and possible retention measures.

10:45 Break

11:00 Uses and applications of logdata analysis (Magy Seif el-Nasr and Nick Yee)

12:00 Lunch

13:00 Group sessions based on participants’ cases

15:00 Break

15:15 Evaluation of group sessions and general summary (Anne Mette Thorhauge)

16:00 Thank you, good bye and see you in future research projects


The workshop is a colleboration between The Computersgamegame Zone and the Center for Computing and Communication, University of Copenhagen

Lau Korsgaard
Level 22 - Imp
Posts: 227
Joined: 25 Mar 2008, 21:57

Re: Workshop d. 22/11: Data analysis in online games

Unread post by Lau Korsgaard » 30 Oct 2011, 18:41

wau - det ser rigtig spændende ud.

/Lau

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Tabu
Level 19 - Wario
Posts: 196
Joined: 28 Nov 2008, 12:13

Re: Workshop d. 22/11: Data analysis in online games

Unread post by Tabu » 31 Oct 2011, 23:17

Pis at man har et arbejde den dag :(

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