Unity 4 is live!

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Wikzo
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Unity 4 is live!

Unread post by Wikzo » 14 Nov 2012, 21:12

http://blogs.unity3d.com/2012/11/13/unity-4-is-out/
Ahem.

I’m really happy to tell you all that Unity 4 is officially released.

We have been hard at work putting the final touches on this first release in the Unity 4 cycle, and we’re extremely happy with the results.

Before going into the details (but perhaps after you start your download), let me try to define what we think Unity is and what it should be.

Unity is a dream we’ve had for years. A dream of packaging up the fanciest game engine technology into a bundle that’s extremely approachable, affordable, and still flexible and powerful enough for the most demanding users. And a dream of running an important and long-lived company that helps game developers all over the world as much as we possibly can.

A big dream, sure. But the proof is in the pudding and we have come a long way: from three guys in the basement 10 years ago to a company of over 200 brilliant yet humble ninjas all over the globe, who spend most of our waking time serving the game developer community.

Steve Jobs once said that “victory in our industry is spelled ‘s-u-r-v-i-v-a-l’”, and we are still here 10 years later, doing the same as we have always done… just more of it, and for more people!

Thank you so much for being with us thus far.

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