Studio 100 looking for dk-company using Unity
Posted: 25 Jan 2013, 17:12
Dear all
I got this invitation to connect from Studio 100, one of the biggest content production companies in the Benelux. They are eager to get in contact with danish developers using Unity, and I promised to spred the word. Maybe this could be an opportunity?
Read more and feel free to contact Trees De Bruyne (she's a lady) http://www.linkedin.com/pub/trees-de-bruyne/4/115/46a
/Kirstine
_____________________________
Studio 100 is one of the biggest content production companies in the Benelux for kids.
We not only have our own television shows, theatre productions but also have our own theme parks in the Benelux and in Germany.
On top of that we have animation Studio’s in Paris and Australia and have a publishing company in Germany that is called Studio 100 Media.
We’re starting to develop our own digital content platform for the Benelux market and we’re working with Douglas Gayeton for a concept that would suit our company.
Because we’re just starting to explore the market we also want to talk to possible vendors in this early stage.
We have a small document that gives you a clue of what we’re planning to do.
Because it is hard to find the right developer I was wondering if you could help me get in contact with Danish developers.
Feel free to contact me for more questions.
Kind regards.
Trees De Bruyne
Project Manager Wanagogo
Phone: +32 (3) 295 23 47
Cell phone: (+)32 496 52 12 08
Skype: kwikzilver1968
trees.de.bruyne@studio100.be
http://www.studio100.be
ABOUT WANAGOGO
WANAGOGO is a subscription-based Unity-based 3D world for children aged 4-10, for release on both browser and tablet, featuring Studio 100 characters, to be initially launched in the Benelux and the Netherlands at the end of 2014.
TECHNOLOGY: UNITY 3D
RELEASE PLATFORMS: Tablet and Browser
AUDIENCE:
PHASE I – Children 4 TO 6 1/2
PHASE II – Children 6 1/2 TO 10
3D WORLD FEATURE SET
FIVE THEMED ENVIRONMENTS: Forest, Desert, Water Setting, Town, Mountain
MINI GAMES: 15 Games (3 per environment)
GUIDED QUEST ENGINE: Single player “quests” (1 per environment)
MUSIC: Users have access to Studio 100 music library. In-world DRM music system.
ACTIVITIES: Coloring activities
“BOOK” EXPERIENCES: Ebooks
ENHANCED VIDEO PLAYER: Inworld DRM “movie theater” for screening Studio 100 films
EDUTAINMENT: Inworld educational game experiences
IN WORLD MESSAGING: Ability to communicate Studio 100 marketing messages
3D WORLD USER EXPERIENCE
PHASE I:
AGE-SPECIFIC INTERFACE: Textless, simplified for younger users
MODIFIABLE AVATAR: User can modify their avatar with “purchased” objects
CURRENCY SYSTEM: User can earn “coins” for participating in site events
BADGE (XP) SYSTEM: Users earn XP for inworld achievements
STORE + INVENTORY OBJECT SYSTEM: Users can “purchase” objects for avatar or home
GAME LEADERBOARD: High Scores (Daily, Weekly, Lifetime)
“HOME” DECORATION: Users can own and decorate their own environment
PHASE II:
AGE-SPECIFIC INTERFACE: With text and greater functionality for older players
CHAT, FRIENDS, GAME CHALLENGES: “COPPA compliant” social communication tools
PARENTAL FACEBOOK CONTROLS: Parent can track their child’s inworld activities
OFFLINE FEATURE SET
STAND-ALONE GAME APPS: 3D Games from world
ENHANCED VIDEO PLAYER: DRM Player to view Studio 100 animated shorts
I got this invitation to connect from Studio 100, one of the biggest content production companies in the Benelux. They are eager to get in contact with danish developers using Unity, and I promised to spred the word. Maybe this could be an opportunity?
Read more and feel free to contact Trees De Bruyne (she's a lady) http://www.linkedin.com/pub/trees-de-bruyne/4/115/46a
/Kirstine
_____________________________
Studio 100 is one of the biggest content production companies in the Benelux for kids.
We not only have our own television shows, theatre productions but also have our own theme parks in the Benelux and in Germany.
On top of that we have animation Studio’s in Paris and Australia and have a publishing company in Germany that is called Studio 100 Media.
We’re starting to develop our own digital content platform for the Benelux market and we’re working with Douglas Gayeton for a concept that would suit our company.
Because we’re just starting to explore the market we also want to talk to possible vendors in this early stage.
We have a small document that gives you a clue of what we’re planning to do.
Because it is hard to find the right developer I was wondering if you could help me get in contact with Danish developers.
Feel free to contact me for more questions.
Kind regards.
Trees De Bruyne
Project Manager Wanagogo
Phone: +32 (3) 295 23 47
Cell phone: (+)32 496 52 12 08
Skype: kwikzilver1968
trees.de.bruyne@studio100.be
http://www.studio100.be
ABOUT WANAGOGO
WANAGOGO is a subscription-based Unity-based 3D world for children aged 4-10, for release on both browser and tablet, featuring Studio 100 characters, to be initially launched in the Benelux and the Netherlands at the end of 2014.
TECHNOLOGY: UNITY 3D
RELEASE PLATFORMS: Tablet and Browser
AUDIENCE:
PHASE I – Children 4 TO 6 1/2
PHASE II – Children 6 1/2 TO 10
3D WORLD FEATURE SET
FIVE THEMED ENVIRONMENTS: Forest, Desert, Water Setting, Town, Mountain
MINI GAMES: 15 Games (3 per environment)
GUIDED QUEST ENGINE: Single player “quests” (1 per environment)
MUSIC: Users have access to Studio 100 music library. In-world DRM music system.
ACTIVITIES: Coloring activities
“BOOK” EXPERIENCES: Ebooks
ENHANCED VIDEO PLAYER: Inworld DRM “movie theater” for screening Studio 100 films
EDUTAINMENT: Inworld educational game experiences
IN WORLD MESSAGING: Ability to communicate Studio 100 marketing messages
3D WORLD USER EXPERIENCE
PHASE I:
AGE-SPECIFIC INTERFACE: Textless, simplified for younger users
MODIFIABLE AVATAR: User can modify their avatar with “purchased” objects
CURRENCY SYSTEM: User can earn “coins” for participating in site events
BADGE (XP) SYSTEM: Users earn XP for inworld achievements
STORE + INVENTORY OBJECT SYSTEM: Users can “purchase” objects for avatar or home
GAME LEADERBOARD: High Scores (Daily, Weekly, Lifetime)
“HOME” DECORATION: Users can own and decorate their own environment
PHASE II:
AGE-SPECIFIC INTERFACE: With text and greater functionality for older players
CHAT, FRIENDS, GAME CHALLENGES: “COPPA compliant” social communication tools
PARENTAL FACEBOOK CONTROLS: Parent can track their child’s inworld activities
OFFLINE FEATURE SET
STAND-ALONE GAME APPS: 3D Games from world
ENHANCED VIDEO PLAYER: DRM Player to view Studio 100 animated shorts