2 artikler som er must read for spiludviklere.
Posted: 05 Jun 2017, 16:50
Lige meget om du er kommende spil udgiver, eller allerede sidder med kartoflerne ned i suppen i dit eget selskab, så er her 2 artikler som alle burde læse hvis man er interesseret i salg af indie spil via Steam (og hvorfor Steam ikke er det eneste du som virksomhed skal satse på).
De 2 artikler er også en god indikation på hvorfor du skal bruge steamspy til analyse inden du begynder at udvikle drømmetitlen.
Some things you should know about Steam
What can we learn by data mining Steam for fun and profit
https://galyonk.in/some-things-you-shou ... affcf33218
Steam sales in 2016
In 2016 there were 5,245 new games released on Steam — the biggest year yet for new releases. Yet, the overall sales and revenue from paid titles were roughly the same as the last year.
https://galyonk.in/steam-sales-in-2016-def2a8ab15f2
De 2 artikler er også en god indikation på hvorfor du skal bruge steamspy til analyse inden du begynder at udvikle drømmetitlen.
Some things you should know about Steam
What can we learn by data mining Steam for fun and profit
https://galyonk.in/some-things-you-shou ... affcf33218
Steam sales in 2016
In 2016 there were 5,245 new games released on Steam — the biggest year yet for new releases. Yet, the overall sales and revenue from paid titles were roughly the same as the last year.
https://galyonk.in/steam-sales-in-2016-def2a8ab15f2