News! Tech! Tools! Talks! Games! And Stuff Worth Sharing!

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Unread post by jonaz.dk » 01 Sep 2020, 20:00

Vlambeer shutting down after 10 years

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Unread post by jonaz.dk » 01 Sep 2020, 20:04

Nvidia Geforce RTX 30xx series launch event.

https://www.twitch.tv/videos/728229088

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Unread post by jonaz.dk » 01 Sep 2020, 23:15

DK project Scarlet Republics was funded in 10 hours! Grats to the team! :D
Currently at 77.840DKK. Let's hope it goes a lot further.

Crazy if they they can finish the game for virtually no money in relative Danish terms. But plenty of time to tally up the number. They have been self funding the Kickstarter development for the last 2 years (awesome by the way!) :cool:
So clearly they must have some basic survival skills that is needed.

Crossing fingers everything will turn out great.


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Unread post by jonaz.dk » 02 Sep 2020, 12:41

Some words on the Epic / Apple feud.


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Unread post by ZeroHero » 02 Sep 2020, 16:39

Super spændende video.
Det viser et større billede af hvad de store giganter egenligt kæmper for. Personligt vil jeg gerne havde mere konkurrence og dermed få den nuværrende 30% ned til under 10% men glem ikke at Epic kæmper ikke en kamp for spiludviklerne, som de gerne vil havde dig til at tro, men blot for en større del af markedet for deres egen gevinst. Men hvis det lykkedes for Epic at vinde sagen vil det ikke også betyde at der vil være flere platforme/stores for spiludviklerne at skulle betale til for at nå ud til alle potentielle bruger og dermed formegenligt ende med at skulle betale det samme i sidste ende?

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Unread post by jonaz.dk » 03 Sep 2020, 19:24

DK release


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Unread post by jonaz.dk » 04 Sep 2020, 11:14

Desmos!
Possibly could be useful for anyone doing programming or tech art trying to visualize mathematic operations.

Just a quick into on polygons. There is so much more.


Check it out
https://www.desmos.com/

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Unread post by jonaz.dk » 05 Sep 2020, 22:43

DK project GRAVEN from Slipgate Ironworks/3D Realms was revealed In their ongoing Realms Deep online event.
Looks pretty neat! :cool:

Action, mystery, and a chance for redemption await you in the gritty action first person puzzler GRAVEN. Explore a dark fantasy world as a wrongly convicted man of faith. Battle the horrors of humanity, the wilds, and beyond using the environment, magic, and armaments. Coming 2021 on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch!

GRAVEN Reveal trailer

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Unread post by jonaz.dk » 05 Sep 2020, 22:48

Not sure how much DK development blood poured into this one?! But 5th Planet Games based in Copenhagen. Formerly Hugo Games, released Tintin Match a few days ago. Nice IP! Something more interesting could have made with it I guess. A little sad it's just another reskinned match-3 game. Of cause it won't be last match-3 game the world sees. ;) It is actually incredible how long the match 3 formula has endured. It does indeed work well. I wonder if it will ever outlive it's time?


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Unread post by jonaz.dk » 05 Sep 2020, 22:59

Immersive sim incoming. This one with a hand from 3DRealms.

Core Decay, a first-person action-adventure inspired by the classic immersive sims of the ‘90s will be co-developed and published by 3D Realms. Announced as Realms Deep 2020’s first day finale, Ivar Hill’s passion project will release on PC in 2021.

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Unread post by jonaz.dk » 07 Sep 2020, 18:32

Oh forgot to post the NVIDIA Marbles at Night | RTX Demo. The level of real time rendering is just out of this world. Just perfect!
(Ok I did spot a few motion blur/reflection artifacts here and there. But nothing that detracts from the bigger picture.)


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Unread post by jonaz.dk » 07 Sep 2020, 23:27

DK project: Big Ambitions from Hovgaard Games has been announced. Following the successful Startup Company.
This might go pretty well also. :)


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Unread post by jonaz.dk » 09 Sep 2020, 10:59

How to animate a cube in Houdini ;)
A bit old.. but it's beautiful!

https://vimeo.com/221178360

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Unread post by jonaz.dk » 09 Sep 2020, 22:12

So we have a Dune trailer from director Denis Villeneuve ! :) Looks pretty nice! With Blade Runner 2049 on his CV, I'll give it a watch! (Or at least wait for reviews).
They certainly went in a more grounded visual direction with this one. As opposed to other interpretations we have seen.


Dune goes a long way back for me. My first eyes on the IP was back in 1985 where Dune by David Lynch premiered in Denmark. Must have been around 9 years old when it came out. I never got to see it back then at the cinema. :|
But I was just super fascinating to me. Looking at the movie posters. Trailers and what not.
I watched the movie some years down the line.
But at that age I did get a hold of the Danish comic book (Klit). Still in my collection. :D
Never read the Frank Herbert book(s).

Also Remembering Dune on the Amiga. The music is still amazing!! The game was not that much my cup of tea. But it was fascinating.


BG Ollie has made (probably?) The best cover of the Amiga version



Dune II: The Battle for Arrakis was an ground breaking game for it's time. Played it a a lot! For me it was the birth of the RTS genre.
This also was just before box multi selection was introduced in RTS games.


Also the documentary Jodorowsky's Dune is worth a watch.


I tried to watch some of the Children of Dune series. But it really didn't stick with me at all.

But looking forward to Denis Villeneuve's movie! If anyone could pull it off it would be him.


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Unread post by jonaz.dk » 10 Sep 2020, 19:08

Huh what!?

Stormblades. Kiloo's (Developed by Emerald City) sword slasher from 2015 suddenly hits a paid Steam release.
Quite unexpected! 😁
Haven't touched it in ages. Hope it has improved a lot since the original mobile release.

My gut feeling is that this is not really the best fit for the Steam crowd. And feels like an unnecessary release? Or maybe the calculation is that some young kids who was fans of the game on mobile 5 years ago. Has moved on to Steam and might buy it for nostalgic reasons. It has done 1 mil downloads on droid alone. So the game has some exposure to a fairly wide audience.

But let's hope Kiloo might develop and release new IP and premium games in the future for PC and consoles. And not just quick and cheap mobile F2P ports. Though I would be VERY surprised if they ever went down the route of premium PC games as a new focus. :)

This won't happen.. But imagine the Stormblades CG trailer.. fully realized as a PC/Console game with proper fitting gameplay and the production it would deserve.. I'd give that a shot actually!



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Unread post by jonaz.dk » 11 Sep 2020, 18:19

New DK project from Rooftop Panda.
VR rougelike shooter Directive Nine.

And have nice weekend lurkers! 😁



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Unread post by jonaz.dk » 13 Sep 2020, 15:45

Graven PC First Look: Hexen Gets A Modern Spiritual Successor!


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Unread post by jonaz.dk » 14 Sep 2020, 13:46

(Looks pretty badass by the way for a package that size.. not super happy about the forced Facebook login. But they tech is sweet)

Meet Oculus Quest 2 [Accidentally Published / Leaked]
Qualcomm Snapdragon XR2 Processor
6GB RAM
3D Positional Audio
New Controller Ergonomics
Nearly 2K Resolution per eye - over 50% more pixels than Quest 1
Up to 256GB Storage
Quest Games will work on Quest 2
Lighter than original Quest




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Unread post by jonaz.dk » 15 Sep 2020, 01:11

So yeah... Facebook.... :rolleyes
But this leaves the door open to the competition with a more free and open approach.


Facebook Accounts Using Fake Names, Among Other Violations, Risk Losing Access to Oculus Content

With Facebook recently moving to require the use of a Facebook account with Oculus headsets we wanted to understand how violations of the company’s Facebook Community Standards would intersect with its headsets. The company says that violations—including accounts that do not use the user’s real name and date of birth—can result in losing access to Oculus headsets....

https://www.roadtovr.com/fake-facebook- ... standards/

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Unread post by jonaz.dk » 16 Sep 2020, 00:37

The Mandalorian Season 2 trailer... well ok then! :)


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Unread post by jonaz.dk » 16 Sep 2020, 00:48

Slides from Siggraph 2020 on Realtime rendering.. the hi-end kind.

From this years
http://advances.realtimerendering.com/s2020/index.htm

Software-Based Variable Rate Shading in Call of Duty: Modern Warfare
http://advances.realtimerendering.com/s ... Final.pptx

Rendering the Hellscape of Doom Eternal
http://advances.realtimerendering.com/s ... ternal.pdf

From Ray to Path Tracing: Navigating through Dimensions
http://advances.realtimerendering.com/s ... ation.pptx

The Technical Art of The Last of Us Part II
http://advances.realtimerendering.com/s ... final.pptx

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Unread post by jonaz.dk » 18 Sep 2020, 14:01

A couple of DK releases

Journey of the Broken Circle releasing today


Welcome to Elk. Released yesterday

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Unread post by jonaz.dk » 18 Sep 2020, 14:11

C64 retro nerdband, Press Play On Tape is throwing an online concert tomorrow to celebrate my birthday! (Or perhaps it was just a coincidence) :rolleyes ;)
19th of September. 19:00 DK time. Direct link later they say.

https://www.facebook.com/events/1255853561425046/

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Unread post by jonaz.dk » 19 Sep 2020, 14:20


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