News! Tech! Tools! Talks! Games! And Stuff Worth Sharing!

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Re: News! Tech! Tools! Talks! Games! And Stuff Worth Sharing!

Unread post by jonaz.dk » 17 Jul 2021, 13:26

More trouble than usual at Spilmuseet. Perhaps you can lend them a hand?

https://m.facebook.com/story.php?story_ ... on_generic



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Unread post by jonaz.dk » 21 Jul 2021, 12:48

Neflix has revealed their games strategy. And it's mobile! Apple Arcade style. At no additional cost to subscribers.
One could have speculated that they would move into cloud streaming. But seems like they didn't fall into that trap.
Not really sure this push will be that much a boost to the service really. But perhaps your company could pitch mobile projects and get it produced as client projects without trashy F2P mechanics on known IP. Sounds like a nice opportunity for devs!

Netflix will break into games by offering mobile titles to subscribers at no extra cost
https://www.gamasutra.com/view/news/385 ... a_cost.php


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Unread post by jonaz.dk » 22 Jul 2021, 10:31

Another crowd investmen platform for indiegames.



Xsolla launches investment platform for indie games with up to $40M
https://venturebeat.com/2021/07/21/xsol ... least-40m/

https://gip.xsolla.com/

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Unread post by jonaz.dk » 22 Jul 2021, 16:08

Crazy!! 🤯🤑🤑

Aarhusiansk computerspil sælger for 365 millioner før det er udgivet
Spillet 'Ember Sword' udgives først i 2022. Men allerede nu har spillere købt virtuelt land i spillet for mange penge.

https://www.tv2ostjylland.dk/aarhus/aar ... er-udgivet

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Unread post by jonaz.dk » 22 Jul 2021, 18:23

SpeedTree® creator Interactive Data Visualization, Inc. (IDV) joins Unity

https://blog.unity.com/news/speedtreer- ... oins-unity

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Unread post by jonaz.dk » 22 Jul 2021, 19:29

DUNE trailer!! YAS please! 🤩👍
Coming October 22 in theaters and HBO Max (ad free model)
Interesting what Funcom will come up with on the game side of things.

BRRRAAWWUUUMMM.. in a world.
😉


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Unread post by jonaz.dk » 30 Jul 2021, 23:44

Kitty kitty game Stray has gotten a new trailer. Looks pretty sweet! In development since 2015. Currently aimed at an early 2022 release.


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Unread post by jonaz.dk » 31 Jul 2021, 16:03

Win a FREE Reventure Steam key!
(yeah I know it's not much) ;)

So all you have to do is post about your game project (could also be individual game art pieces/concept art or otherwise interesting game projects) on the site in the showcase section. Either as a new project or a project update about your exsisting game.

POST IT HERE: viewforum.php?f=10

Preferly with just a little effort in the post with some pics/video. And I'll pick a winner by using black magic enfused dice of wisdom as soon as there is a few bits to choose from.

Reventure has Overwhelmingly Positiv reviews on Steam.


And the winner is Allan from @AcesGames ! Grats!

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Unread post by jonaz.dk » 05 Aug 2021, 10:22

The Swedish Embracer group buys 100% of Slipgate Ironworks and 40% of 3D Realms.
Through Saber Interactive.

Grats to the teams! 🥳🇩🇰🇸🇪

https://news.cision.com/embracer-group- ... s,c3392449

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Unread post by jonaz.dk » 05 Aug 2021, 10:28

And Ghost Ship Games as well! 👻
Crazy shopping time!

Grats to the teams as well! 🥳

Embracer Group AB (“Embracer”) through its wholly owned subsidiary Coffee Stain Holding AB ("Coffee Stain"), has entered into an agreement to acquire 100 percent of Ghost Ship Holding ApS and thereby acquires the remaining 70 percent of Ghost Ship Games ApS ("Ghost Ship Games"). Ghost Ship Games is an award-winning studio composed of industry veterans with an established relationship with Coffee Stain.
https://embracer.com/release/embracer-g ... hip-games/

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Unread post by jonaz.dk » 06 Aug 2021, 13:13

The Wayward Realms from some of the fathers of the original Elder Scrolls has been announced.
The Danish Benni Jensen aka. Julian Jensen aka. Julien LeFay aka. Magician 42 is on the team.

Under the direction of Ted Peterson and Julian LeFay, lead developers of the team behind the original Elder Scrolls, Arena and Daggerfall, OnceLost Games is creating a new open-world fantasy RPG where choice and consequence are experienced on a scale never attempted before.

Developed in Unreal Engine 5 and clearly in early development.
Animation and and environment art looks pretty wonky imho and not really up to par at a high-end commercial level in this day and age. Let's hope they get a kick ass team togehter to take game to the next level. I'm confident (or hopeful atleast) that the project will improve visually immensly over time. Release is many moons out so there should be plenty of time to fix up on that. And guessing it's further out than Bethesda's Elder Scrolls 6 and Obsidian Entertainment's Avowed.

The Wayward Realms Teaser Trailer




Reposting the Julian LeFay interview


**Update there seems to be some trouble around development and the people around the project. Interesting. Belluar has a run down.
But it does indeed sound concerning! Directionless development, talking about the game and not doing the game and a lot of ego has joined hands with an extreme scope. Even with all the technical development experience and talent in the world. This could indeed be the worst cocktail for any startup and game development project.

At the end of the day people has to be able to work together on a unified vision to realize the game or suffer the conseqences.
And that takes great leadership to achieve. Great leadership as in good people skills, decision making skills and communication skills.
And the ability to put in the work required to lift it.

So let's see where it goes! Lets hope it will turn out great regardless of start up troubles! 🥶
The Indigo Gaming article:

Bellular news on the topic

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Unread post by jonaz.dk » 08 Aug 2021, 21:26

Worth knowing for console developers in Unity!

Also I would indeed expect various increments of pricing increases for Unity from now on. After never having been a profitable company and recently have gone public. They have burning a lot of investor capital growing the company through hiring and acquicisions and getting ready for going public in September 2020. Two of the founders has certainly ca$$$$hed in! I can only assume the time has come to start becoming a profitable company so more pricing/licensing tweaks is probably to be expected to roll out gradually over the coming years. But it will take some time before they get there. And 3,379 Employees by 2020 is a lot of mouths feed meanwhile.

Going forward, Unity devs will need Unity Pro to publish on consoles
In late June, Unity quietly updated its licensing policy requirements for developers working on “closed platforms” like Xbox, PlayStation, Nintendo Switch, and Google Stadia.

Unity developers starting new projects will now need either a Unity Pro license or a Preferred Platform License Key to develop for these platforms.

https://www.gamasutra.com/view/news/386 ... nsoles.php

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Unread post by jonaz.dk » 09 Aug 2021, 10:17

Today is Steam release day for Bolverk Game's (DK) Glyph.
Following a Switch release earlier.

Played the PC alpha. It's quite nice actually!!👍 if you are into jumpy speed running games with split second timing gameplay.
Grats on the release! 🥳

Also free demo on the Steam page. Give it a shot! 😎👍




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Unread post by jonaz.dk » 09 Aug 2021, 10:51

Interesting rundown of the current gaming environment in China

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Unread post by jonaz.dk » 10 Aug 2021, 10:56

Yay! We released another client game at PortPlay! Penge By.
Haven't worked on this personally.

Desktop browser game on the websitr as well as link to mobile app downloads
www.pengeby.dk




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Unread post by jonaz.dk » 10 Aug 2021, 14:15

Sooo coool! 😎👍
Just Cause 2 for java phones was developed by the now defunt Progressive Media back in the days. But sadly never released.

Thomas Nielsen interviewed.

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Unread post by jonaz.dk » 12 Aug 2021, 13:57

More Unity shopping!

Unity acquires Parsec for $320m
https://www.gamesindustry.biz/articles/ ... or-usd320m


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Unread post by jonaz.dk » 12 Aug 2021, 14:07

DK nostalgica review of Total Overdose from now defunct Deadline Games. Review by GmanLives in August 2021.

I worked for Deadline Games back in 2000/2001. But not this project.. first game job many moons ago! Did 3D art on some of the fairly unknown kids games back then.
Total Overdose was developed in the inhouse developed Kapow engine. I think it was the third rewrite of the engine for Total Overdose and was quite nice for the time.

A lot of the old Deadlines are still active in the Danish games industry. Maybe a quarter or less? :D

Total Overdose Review - Mexican Max Payne

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Unread post by jonaz.dk » 14 Aug 2021, 18:45

Realms Deep 2021 live stream.

Christmas for Boomer Shooters is here!
**Full live show updated link.
150 games presented they say.

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Unread post by jonaz.dk » 16 Aug 2021, 14:31

155 pages of slides detailing the workings of the Nanite virtual geometry system in Unreal Engine 5.

Nanite A Deep Dive
Hello, I am Brian Karis, Engineering Fellow at Epic Games.
Today we are going to take a deep dive into Nanite, UE5’s new virtual geometry
system.

https://advances.realtimerendering.com/ ... _final.pdf

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Unread post by jonaz.dk » 16 Aug 2021, 14:34

Latest Unwrella 4 unwrapping plugin for 3dsmax and Maya
https://www.unwrella.com/


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Unread post by jonaz.dk » 16 Aug 2021, 18:44

Nordisk Games divests its share in Raw Fury
On August 16, 2021 we announced, that the investment fund Altor has acquired a majority part of the Swedish game publisher Raw Fury. As part of the deal, we in Nordisk Games have divested our minority stake.

We have been part of Raw Fury’s incredible growth story for three years and believe that founder Jónas Antonsson and his team in Raw Fury are among the top indie publishers globally.

Recently, Raw Fury’s leadership team and the owners, us included, were approached by Altor to explore further investment in the studio. After careful discussions with Jónas and the Raw Fury team, we felt that the offer from Altor was the right path for them while allowing us a very good return on our investment.

https://www.nordiskgames.com/journal/raw-fury-divest

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Unread post by jonaz.dk » 16 Aug 2021, 21:38

Just in case you missed it in the thread
viewtopic.php?f=10&t=5076

@Larpon has released his point and click adventure game. non - The First Warp. After 6 years of sparetime development.
Image

Not a whole lot of Steam reviews yet but according to his girlfriend and a friend. It's pretty good.. like 10/10! :cool:

“Took him 6 years to make - and almost ruined our relationship!”
10/10 – Girlfriend

“Holy snuggles! I had 3 kids while Lars developed this!”
10/10 – Friend



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