shader graph

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Crisium
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shader graph

Unread post by Crisium » 14 Apr 2009, 15:14

Hi all,

Does anyone know of any software that can create a shader graph and combine it to a final shader code?
Doesn't have to be visual (but that would be cool).

anyone,
Peter

PS: If you don't understand my question.. say so.. and I'll go into more detail.
kind regards,
Peter Wraae Marino

http://www.osghelp.com - support site for OpenSceneGraph

phsarjk
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Re: shader graph

Unread post by phsarjk » 14 Apr 2009, 16:50

Did my master thesis on shader graph development tools 2 or 3 years ago, havent dealt with them since, so im very curious as to where these tools are today. This also means Im not of much help... sorry. ;)
I only know of the old fashioned RenderMonkey and FXComposer (which both were text based, dont know if they have gone graphical since).

Butt usually such a tool would deliver sourcecode to you, like HLSL, Cg or GLSL.
What is the shader library you are using?

/Henning

Btw. I saw a shader graph tool plugin for 3dsmax once, looked rather cool, but it only delivered HLSL code. Damnit, cant remember its name now! :(

Update: It might have been mental mill i saw, im no longer sure.
http://www.mentalimages.com/products/mental-mill.html

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Crisium
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Location: Odense C
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Re: shader graph

Unread post by Crisium » 14 Apr 2009, 17:02

Hi Henning,

The shader graph tool plugin for 3dsmax is very cool too, I saw this a couple of years ago. But I can't remember
the company that made it nor can I remember the name of the tool.

We are developing shaders in OpenGL

regards,
Peter Wraae Marino
kind regards,
Peter Wraae Marino

http://www.osghelp.com - support site for OpenSceneGraph

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jonaz.dk
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Re: shader graph

Unread post by jonaz.dk » 14 Apr 2009, 17:41


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