Newsdump 11 oktober 09
Posted: 11 Oct 2009, 18:43
Sådan sugede dansk spilfirma saften ud af iPhone
Det krævede nye teknologiske veje og masser af knofedt at få gjort en iPhone til en fuldblods spillemaskine, fortæller danske Unity, der står bag den mest brugte spilmotor til iPhone.
http://www.version2.dk/artikel/12345-sa ... -af-iphone
Electronic Arts’ Chief Creative Director Richard Hilleman to keynote Unite Conference.
http://www.lincolnbeasley.co.uk/pressre ... ichard-hi/
Bliv fokustestet på IOI's kommende hemmelige projekt.
http://www.surveymonkey.com/s.aspx?sm=F ... Rvgw%3d%3d
Rygte Square Enix skal choppe 200-300 stillinger
http://www.next-gen.biz/news/rumour-squ ... 0-300-jobs
Global Conflicts: Child Soldiers Preview: Show Me, Don’t Tell Me
http://kotaku.com/5375538/global-confli ... nt-tell-me
The future of iPhone games
http://news.cnet.com/8301-13772_3-10371 ... 47-1_3-0-5
Lidt forskellige multitouch devices fra Microsofts labs
http://www.engadget.com/2009/10/05/micr ... rototypes/
Sådan kommer dansk spilindustri til milliarderne
Computerworld har været på besøg hos et af verdens største spilfirmaer og fået opskriften på, hvordan man kan sikre sig adgang til spilmilliarderne.
http://www.computerworld.dk/art/53074?p ... rticletest
Planeto - Spelvarldens nasta guldkalv.. lidt nyt fra Martin Walfisz
http://www.idg.se/2.1085/1.254811/spelv ... a-guldkalv
Sony to launch new motion controller next spring
http://www.physorg.com/news173008341.html
Activision Blizzard CEO Robert Kotick.. CEO reveals plans for "untethered Guitar Hero," facebook integration, emotionally resonant animation, and taking "all the fun out of making video games."
http://au.gamespot.com/news/6226758.html
The Making Of: Deus Ex
http://www.next-gen.biz/magazine/the-making-of-deus-ex
C64-emulator til iPhone trukket fra iTunes Store (KILOO)
"Det var muligt at få adgang til Basic-programmet via interfacet."
http://www.computerworld.dk/art/52967?a=rss&i=0
Postmortem: Realtime Worlds' Crackdown
http://www.gamasutra.com/view/feature/4 ... orlds_.php
Mudbox 2010 trial
http://usa.autodesk.com/adsk/servlet/pc ... d=13571415
ZBrush 3.5 features
http://www.zbrushcentral.com/zbc/showth ... p?p=599966
TexTool 2.91 til 3ds max.
http://www.renderhjs.net/textools/
Building Generator (cool max plugin)
http://forums.cgsociety.org/showthread. ... ge=9&pp=15
http://www.tysonibele.com/Main/Building ... ingGen.htm
TIGA: Cultural tax breaks would generate 1400 industry jobs
http://www.gamesindustry.biz/articles/c ... -says-tiga
Production Focus: Infamous
http://features.cgsociety.org/story_cus ... 224&page=2
Production Focus: The Saboteur
http://features.cgsociety.org/story_cus ... newsletter
GDC Europe '09 Report: Procedural Content, Physical Animation, and Level Design
GDC Europe 09 Impressions
http://aigamedev.com/open/coverage/gdce09-impressions/
Hyggekrogen
There is only one level
http://www.silvergames.com/game/this-is-the-only-level/
Achron Alpha Demo 1 - Time Travel Explained
Det krævede nye teknologiske veje og masser af knofedt at få gjort en iPhone til en fuldblods spillemaskine, fortæller danske Unity, der står bag den mest brugte spilmotor til iPhone.
http://www.version2.dk/artikel/12345-sa ... -af-iphone
Electronic Arts’ Chief Creative Director Richard Hilleman to keynote Unite Conference.
http://www.lincolnbeasley.co.uk/pressre ... ichard-hi/
Bliv fokustestet på IOI's kommende hemmelige projekt.
http://www.surveymonkey.com/s.aspx?sm=F ... Rvgw%3d%3d
Rygte Square Enix skal choppe 200-300 stillinger
http://www.next-gen.biz/news/rumour-squ ... 0-300-jobs
Global Conflicts: Child Soldiers Preview: Show Me, Don’t Tell Me
http://kotaku.com/5375538/global-confli ... nt-tell-me
The future of iPhone games
http://news.cnet.com/8301-13772_3-10371 ... 47-1_3-0-5
Lidt forskellige multitouch devices fra Microsofts labs
http://www.engadget.com/2009/10/05/micr ... rototypes/
Sådan kommer dansk spilindustri til milliarderne
Computerworld har været på besøg hos et af verdens største spilfirmaer og fået opskriften på, hvordan man kan sikre sig adgang til spilmilliarderne.
http://www.computerworld.dk/art/53074?p ... rticletest
Planeto - Spelvarldens nasta guldkalv.. lidt nyt fra Martin Walfisz
http://www.idg.se/2.1085/1.254811/spelv ... a-guldkalv
Sony to launch new motion controller next spring
http://www.physorg.com/news173008341.html
Activision Blizzard CEO Robert Kotick.. CEO reveals plans for "untethered Guitar Hero," facebook integration, emotionally resonant animation, and taking "all the fun out of making video games."
http://au.gamespot.com/news/6226758.html
The Making Of: Deus Ex
http://www.next-gen.biz/magazine/the-making-of-deus-ex
C64-emulator til iPhone trukket fra iTunes Store (KILOO)
"Det var muligt at få adgang til Basic-programmet via interfacet."
http://www.computerworld.dk/art/52967?a=rss&i=0
Postmortem: Realtime Worlds' Crackdown
http://www.gamasutra.com/view/feature/4 ... orlds_.php
Mudbox 2010 trial
http://usa.autodesk.com/adsk/servlet/pc ... d=13571415
ZBrush 3.5 features
http://www.zbrushcentral.com/zbc/showth ... p?p=599966
TexTool 2.91 til 3ds max.
http://www.renderhjs.net/textools/
Building Generator (cool max plugin)
http://forums.cgsociety.org/showthread. ... ge=9&pp=15
http://www.tysonibele.com/Main/Building ... ingGen.htm
TIGA: Cultural tax breaks would generate 1400 industry jobs
http://www.gamesindustry.biz/articles/c ... -says-tiga
Production Focus: Infamous
http://features.cgsociety.org/story_cus ... 224&page=2
Production Focus: The Saboteur
http://features.cgsociety.org/story_cus ... newsletter
GDC Europe '09 Report: Procedural Content, Physical Animation, and Level Design
GDC Europe 09 Impressions
http://aigamedev.com/open/coverage/gdce09-impressions/
Hyggekrogen
There is only one level
http://www.silvergames.com/game/this-is-the-only-level/
Achron Alpha Demo 1 - Time Travel Explained