Gamblify is looking for: Game Developer in Copenhagen

Gamblify
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Posts: 9
Joined: 29 Oct 2012, 12:13

Gamblify is looking for: Game Developer in Copenhagen

Unread post by Gamblify » 29 Oct 2012, 12:27

Gamblify is looking for a game developer to join our game development team.

About us:
Gamblify builds slotmachines for the danish land-based gambling market. We have been developing games for about 2 years, and are currently performing our first production rollout in gambling shops around Copenhagen.

About the job:
You will be joining our development team in Copenhagen on a full-time basis (40 hours a week). Your focus will be on developing game code for our Unity3D based games. This will include:
- Writing C# based game code in Unity3D
- Participating in the development of the core gameplay
- Communicating heavily with the graphics artists

Your qualifications:

Required:
- General experience in developing games (User experience, gameplay, best practices)
- Extensive knowledge of C#

Big plus:
- Experience with game development in Unity3D
- Skills in creating 3D art
- Experience in working with shaders

Contact information:
If this sounds interesting then contact Christian Uldall Pedersen on jobs@gamblify.com to get more information.

Gamblify
Lyngbyvej 15
2100 København Ø
Denmark

Some examples of the games we have done:
Julefesten:


Piratens Paradis:
Image
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Last edited by Gamblify on 15 Nov 2012, 13:51, edited 1 time in total.

Gamblify
Level 0 - Null
Posts: 9
Joined: 29 Oct 2012, 12:13

Re: Gamblify is looking for: Game Developer in Copenhagen

Unread post by Gamblify » 15 Nov 2012, 12:44

A lot of people have asked us about our product. We have therefore created this video showing our slotmachine in action:
Last edited by Gamblify on 15 Nov 2012, 13:52, edited 3 times in total.

Gamblify
Level 0 - Null
Posts: 9
Joined: 29 Oct 2012, 12:13

Re: Gamblify is looking for: Game Developer in Copenhagen

Unread post by Gamblify » 15 Nov 2012, 12:52

And a video showing our new office if you are wondering where we work:

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