To grow the art of our game we are looking for a person that can lead our art-side and a department of 6 Artist collaborating with Historians.
About our game and organization
We are developing a prototype of a digital educational card and city builder game in a historical and mythological universe. The aim is to inspire learning of history and other subjects. The upcoming game is in pre production.
The player will be taking charge of a civilization that will go through history. Letting you experience what happened in the past according to historical records. Decisions making and dilemmas open for an engaging gameplay. While diplomacy, trade and wars are bound to start conflicts. This innovative game sees characters in cards moving combat on a grid format. The inspiration comes from: Magic, Civilizations, Age of Empires and Heroes.
We are an early stage startup that is disrupting the educational system and the game industry, by making edutainment games; (entertainment and education) all with a high impact! We are a full service solution for developing and educating in using games for learning.
This is an exciting opportunity to be part of a visionary and loving small family of professionals. We believe that making games should be as fun as playing them.
Details
You can work remotely, but you are also welcome in our office in Copenhagen or a blended mixture either in a part time or full time position. We are currently bootstrapping in our team, meaning we are financing ourselves out of our pocket money until we receive funding. For this reason we can currently only offer an unpaid position but we are all running on passion and creativity. Once the game is sold or the company is funded, payment will be distributed to team members as revenue share. If you have what it takes we can discuss becoming a partner/ co-founder in our ApS.
Responsibilities
As the lead you will manage our art team of 6 people, art meetings and set art goals and art tasks, under coordination of the Producer and Game Director. The artist have to make 2D graphics that are in line with history such as illustrations of historical characters for our card gameplay, UI, environments, cities war scenes and various items and the like.
You have to organize, plan and run one weekly Art Meeting and set tasks. Additionally you will be required to go to our monthly Lead meeting setting overall top level discussion about the game, team and company. Your duties:
- Facilitate a creative environment, full of collaborations with limited frictions and conflicts
- Follow up and artistic validation of the integration with the programmers and artists
- Developing the production schedule in respect of deadlines
- Creating concise documentation for toolsets that the team can rely on
- Management and follow-up of our external partners
- Troubleshoot tool implementations and suggest workflow improvements in order to increase the efficiency and creativity of the team.
- Aiming facilitating consistency for tasks
Requirements
If you are good with art and communication you might be the right person. Our Art Director should know about, sketching, coloring, shadows, composition and anatomy. You need not have many years of management experience, but we need someone who is interested in growing in this area.
- Management and lead skills, either natural, schooled or based on experience
- Understanding of design and art language
- You can work in a team that includes consultants with limited game development experience
- You are open to receive feedback
- Eagerness to learn and improve
Pluses
It would be nice if you have experience with working with game art before, but tell us if you can apply your art experience from another field into the project. We imagine that you have:
- Lead a project, preferable a game project
- Knowledge of Unity
- Experience with producing art for video games
For more information or questions please contact us at job@gamucatex.com, +45 25722969, www.gamucatex.com
To apply visit: https://thehub.io/jobs/620bfdb5714ad5ad96eb0745