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Red Zebra Games looking for Senior 3D Artist

Posted: 01 Aug 2013, 13:35
by PeterVillumsen
Red Zebra Games is looking for an experienced and talented senior 3DArtist to join us as soon as possible for a 6 month full time project employment.

Start is as soon as possible.

Requirements
  • • 5+ years of experience working professionally as a game artist.
    • You have a kickass portfolio showcasing at least these two areas:
    • Texture work with emphasis of UV layouts, beautiful diffuse, normal and specular texture maps.
    • 3D low poly work with emphasis on powerful silhouettes and edgeflows.
    • You have a natural touch for great design and design solutions.
    • You are right at home when baking diffuse, normal maps and specular maps from high poly models.
    • You are highly motivated and and can work independently.
    • You have great communication skills and have no problem working in an English speaking environment.
    • You are a team-player that enjoys working with other colleagues solving problems in a very creative and supportive environment.
    • You are quick to adopt to new production pipelines.
    • You must be fluent in 3dsMax, Zbrush & Adobe Photoshop
    • Experience with Unity3D is considered a plus.
We can offer
  • • Salary based on competence and experience.
    • A friendly environment and working with a great team.
    • Creative responsibility.
    • Be a part of a very ambitious unannounced project.
    • We can't promise extension of the employment period, but it is a possibility we will discuss at a later stage.
Send your application and portfolio to pv(at)redzebragames(dot)com

Best,
Peter Villumsen
Red Zebra Games ApS
Copenhagen, Denmark
http://www.redzebragames.com