Playdead is looking for an Android NDK Programmer

dino
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Playdead is looking for an Android NDK Programmer

Unread post by dino » 14 Oct 2013, 17:14

As an Android programmer you will join a small team within Playdead, with the goal of expanding our games to new platforms.

We have already launched LIMBO on Xbox 360, PS3, Windows, OSX and iOS, and are continuously investigating new possible platforms. With your help we will port LIMBO to Android using NDK. Our engine is written in C++, with an architecture made for multiple platforms.

We are expecting the following from you:
  • You have previous experience with a code base made for multiple platforms.
  • You have previous experience with graphics programming and performance optimization.
  • You are able to work both independently and in a team.
  • You love doing platform code and work with large APIs.
The position is project based but has potential to become permanent.

It’s important for us that you work from our office in the center of Copenhagen so you become an integrated part of the team and for better day to day communication.

Please mail us your application at job@playdead.com (in Danish or English) and include your CV.

Regards,
Dino Patti
Playdead

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