Red Zebra Games is looking for Senior 3D Artist

PeterVillumsen
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Posts: 5
Joined: 01 Aug 2013, 13:14

Red Zebra Games is looking for Senior 3D Artist

Unread post by PeterVillumsen » 06 Aug 2014, 14:23

Red Zebra Games is expanding, and we have new job openings.

We are looking for an experienced and talented senior 3DArtist to join us.

Start is as soon as possible.

Requirements

• 5+ years of experience working professionally as a game artist.
• You have a kickass portfolio showcasing at least these two areas:
• Texture work with emphasis of UV layouts, beautiful diffuse, normal and specular texture maps.
• 3D low poly work with emphasis on powerful silhouettes and edgeflows.
• You have a natural touch for great design and design solutions.
• You are right at home when baking diffuse, normal maps and specular maps from high poly models.
• You are highly motivated and and can work independently.
• You have great communication skills and have no problem working in an English speaking environment.
• You are a team-player that enjoys working with other colleagues solving problems in a very creative and supportive environment.
• You are quick to adopt to new production pipelines.
• You must be fluent in 3dsMaX & Adobe Photoshop
• Experience with Unity3D & Zbrush is considered a plus.

We can offer:

• Salary based on competence and experience.
• A friendly environment and working with a great team.
• Creative responsibility.
• Be a part of a very ambitious unannounced project.

Send your application and portfolio to pv(at)redzebragames(dot)com

Best,
Peter Villumsen
Red Zebra Games ApS
Copenhagen, Denmark
http://www.redzebragames.com

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