Generalist programmer for BetaDwarf

UncleOwnage
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Joined: 04 May 2012, 14:26

Generalist programmer for BetaDwarf

Unread post by UncleOwnage » 17 Oct 2014, 09:26

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The Dwarves are looking for a versatile programmer to join our development team on the journey to create the best games in the industry.
We are currently working on FORCED 2: The Rush, our Next-Gen Rogue-like that combines everything good about video games (see above).

We offer a unique work environment with an extraordinary organizational structure, challenging problems and ambitious colleagues (who don’t always wear pants).

The ideal candidate is highly skilled, excels when working in a team and ambitious to the point of fanaticism.

You will have one responsibility: Be a Dwarf.
What does that mean?

It means it’s more than a job.
We want someone who’s looking for a cause; making the greatest games you can imagine.

It means we want the best.
Someone that’s used to being the smartest person in the room, but rejoices when she’s not.

It means you never stop learning.
We’re looking for someone devoted to becoming the best at what she does, because it’s fun.

It means you never stop pushing the limits.
You don’t know the word impossible, and the thought of doing something that’s never been done before makes you tremble in excitement.

It means expectations are high. Sky-high.
We’re looking for someone who can take on any challenge and who can contribute to a company vision.


Requirements:
  • 2+ years of professional programming experience (Genius-level programmers may ignore this requirement)
  • 2+ years of Unity experience programming C#
  • Excellent communication skills
  • Experience with graphics programming and shaders is a big plus
If you think you could be a Dwarf, send a mail to greulich@betadwarf.com with a cover letter, CV and an example of previous work.

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