join our team.
As a software engineer at Tactile Entertainment you will join a team composed of both gameplay focused engineers
and technically minded engineers. You will get the opportunity to work on a very broad range of tasks related to
implementing gameplay and user interaction based on our game designs.
We use Unity3D to develop our games and we expect our gameplay engineers to have impeccable knowledge of
using and extending Unity3D to fully support the entire team of artists, level designers and co-engineers.
General Responsibilities
- ● implementing new gameplay features based on game designs
● implementing user interfaces based on artist designs
● maintaining and optimizing existing games
- ● experience with working in Unity3D
● experience with mobile games in Unity3D (iOS and/or Android)
● excellent knowledge of C#
● strong 3D math and dynamics skills
● great attention to detail
● be independent and pro-active
● team player
- ● experience with collaborating on medium to large scale projects
● a good sense of F2P game design
● an eye for the “fun factor”
● experience with Objective C and Java
● experience with using analytics to make informed game design decisions
Applications must be sent to jobs@tactile.dk