ThroughLine Games looking for a Game/Level Designer
Posted: 23 Nov 2015, 20:09
ThroughLine Games is looking for a Game Designer to join the team in 2016 for the production of our 2d Cinematic Adventure Game ‘Forgotton Anne’ for PC and Consoles.
About the game:
‘Forgotton Anne’ is a 2d cinematic adventure game. It is a storydriven dark fairytale-like experience featuring high-quality 2d animations and detailed painted backgrounds, making you feel as if you are in a beautiful animated feature. Gameplay-wise it mixes 2d puzzle platforming with adventure game elements.
Tasks:
Setup level elements and events in Unity according to our scripts
Be responsible for testing & optimizing game flow and difficulty
Design puzzles within a heavily storydriven context
You:
Can communicate fluently in English (or at least count to ten)
Have a higher education that is relevant in Games
Are able to use Photoshop (somewhat)
Have worked with Unity before
Are comfortable designing clever puzzles working with many restrictions (like one hand tied to your back)
Love problems and solving them
Know that it takes 110% effort to create something great (Don’t worry, we are not fans of crunching)
Like to be around talented likeable people (optional)
Practical Info:
Job Start: Beginning/Mid January 2016.
Salary: Dependent on qualifications
Send a cover letter along with your CV/Resume: admin@throughlinegames.com
Website: throughlinegames.com
About ThroughLine Games:
ThroughLine Games is based in Copenhagen on Vesterbro and was founded in 2014. We focus primarily on storydriven games balancing high artistic ambitions with broad commercial appeal.
Best Regards,
ThroughLine Games
About the game:
‘Forgotton Anne’ is a 2d cinematic adventure game. It is a storydriven dark fairytale-like experience featuring high-quality 2d animations and detailed painted backgrounds, making you feel as if you are in a beautiful animated feature. Gameplay-wise it mixes 2d puzzle platforming with adventure game elements.
Tasks:
Setup level elements and events in Unity according to our scripts
Be responsible for testing & optimizing game flow and difficulty
Design puzzles within a heavily storydriven context
You:
Can communicate fluently in English (or at least count to ten)
Have a higher education that is relevant in Games
Are able to use Photoshop (somewhat)
Have worked with Unity before
Are comfortable designing clever puzzles working with many restrictions (like one hand tied to your back)
Love problems and solving them
Know that it takes 110% effort to create something great (Don’t worry, we are not fans of crunching)
Like to be around talented likeable people (optional)
Practical Info:
Job Start: Beginning/Mid January 2016.
Salary: Dependent on qualifications
Send a cover letter along with your CV/Resume: admin@throughlinegames.com
Website: throughlinegames.com
About ThroughLine Games:
ThroughLine Games is based in Copenhagen on Vesterbro and was founded in 2014. We focus primarily on storydriven games balancing high artistic ambitions with broad commercial appeal.
Best Regards,
ThroughLine Games