2d artist to draw mythological and historical character illustrations

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2d artist to draw mythological and historical character illustrations

Unread post by Gamucatex » 11 Jan 2021, 05:52

We are an indie student startup of 20 people that focuses on making games that are equally entertaining and useful to teach the player new things. Our games are edutainment. The headquarters are in Copenhagen but we are international with team members across the world. We collaborate with education institutions to improve the learning outcome.
The team takes good care of each other, so do you want to join our family?
-We are open, flexible and transparent
-Our team learns, teaches and shares with each other
-Games should be both fun to play and make

Our upcoming game is in pre production. It let’s the player take charge of a civilization that will go through history. Letting you experience what happened in the past according to historical records. Decisions making and dilemmas open for an engaging gameplay. While diplomacy, trade and wars are bound to start conflicts. This innovative game sees characters in cards moving combat on a grid format. The inspiration comes from: Magic, Civilizations, Age of Empires and Heroes.

Remote part time position in a startup, we all work here and enjoy the experience. We are still looking for funding. Currently we don’t have any money, once we get funding or the game is sold we will give you a compensation.

Your main task is to illustrate characters for the game based on our historical descriptions. They can be either famous people or mythological creatures
You might also be tasks in illustrating:
-“objects” such as tools, resources'/material and animals. Some may be more abstracts phenomenon such as a festival or diplomacy
-Environments and background.

You might have tasks in making icons for the game, such as attack, health, abilities or effects
You might have tasks in making some of the general user interface in the game
In some cases, you will follow existing detailed concept art, in other cases you will create environments or props from scratch that match the general art direction
You will be required to create, and quality assure that in-game assets and environments adhere to technical briefs.
We might ask you to participate in our live streaming events where we show the world our team and game development

-Experience in drawing illustrations with color, lightning and shadows
-A portfolio with illustrations that you have made
-You can work in a team that includes consultants with limited game development experience
-You are open to receive feedback and work with illustration descriptions
-You can adapt your art style to that of the game to a certain extent

It would be nice if you have experience with:
-Using Unity towards Graphical/visual work
-producing art for video games
-making illustrations for card games
-making icons and UI
-making concept art
-Inspiration from similar of different games

As a people-first company, our biggest priority is to hire the right person. A cover letter that tells us a bit about you and what you’re passionate about really helps to get our attention and distinguish your application from the crowd. Successful applications will usually have a phone chat before being invited to a full interview. If you are applying for a creative role, remember a portfolio is essential. For all applications we suggest you read the job description carefully and let us know why you believe you’re the right person to take on this job. We look forward to hearing from you. Please send an email with your your resume and portfolio. If you don’t have a big portfolio, we might offer you an art test. Our email is: job@gamucatex.com

Deadline: February 28.

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