We are looking for a DK-based 3d artist. ASAP!
It would be a 3d artist that is well familiar with texture work for PBR materials in Unreal or game engines in general. We need to make sure our workflow works well in unreal, and we have models that are textured but need to be converted, upscaled in resolution, and made sure works in our engine.
It is for a pilot and the cockpit of old mosquito bomber plane. So the fidelity should be reasonable as we see everything quite close.
It is not about the face of the pilot as we are using Metahumans for that.
The job begins now and lasts for aprox 2 weeks. 3000 DKK a day.
The project is a co-production between Miso Film og Makropol.
Send a resume to mads@makropol.dk