Khora is hiring a PAID fulltime Unity Generalist
Posted: 18 Nov 2021, 15:01
Khora is an award-winning Virtual Reality and Augmented Reality production studio, creating cutting-edge content within multiple application areas. We are 20 full-time employees, and over the last four years, we have produced more than 300 VR/AR applications and hosted more than 800 workshops and events. We are exploring the value potential of VR and AR through meaningful collaborations and partnerships. We work within multiple industries, with a deep understanding of the technologies and of how and why businesses and institutions should work within these emerging mediums.
We are seeking a new colleague for the position as a Unity Generalist. You will be responsible for building applications for VR and AR on mobile, PC, and MAC, based on the Unity framework. Your primary responsibilities will be to implement functionality translating project ideas, concepts, and requirements into a functional and engaging application. A commitment to collaborative, dynamic problem solving, and an outgoing approach are essential.
Our website: https://khora.com/
Responsibilities:
Send an application through the Hub and please include Cover Letter, CV and portfolio (if available). We will be conducting interviews as we receive the applications and will carry on with the interviews until we have found a good fit.
Apply here: https://thehub.io/jobs/61160f3d40fb9425a0c586e7
Start date will be as early as 3rd January 2022
For more information or questions please contact us at peter@khora.com
We are seeking a new colleague for the position as a Unity Generalist. You will be responsible for building applications for VR and AR on mobile, PC, and MAC, based on the Unity framework. Your primary responsibilities will be to implement functionality translating project ideas, concepts, and requirements into a functional and engaging application. A commitment to collaborative, dynamic problem solving, and an outgoing approach are essential.
Our website: https://khora.com/
Responsibilities:
- Work with Unity scene management, lighting and shader graph.
Design, build and maintain efficient, reusable, and reliable code in C#
Working closely with 3D artists and project managers to establish an effective pipeline and have a well-optimized application.
Ensure the best possible performance, quality and responsiveness of applications.
Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems.
Help maintain code quality, organization, and automatization.
- Excellent knowledge of Unity
Excellent knowledge of C#
Experience with game physics and VFX graph
Experience with Shader Graph
Experience with mobile, PC and Mac development
Ability to constantly learn and stay in touch with evolving VR and AR standards and development technologies
Strong understanding of object-oriented programming
Strong understanding of Unity shaders and Unity Universal Render Pipeline
Knack for writing clean, readable, and easily maintainable code
Excellent knowledge of code versioning tools such as GIT
- Have experience with 3D and animation
Have prior experience with VR and AR
2-3 years of working experience
Have experience with Xcode
Have experience with Spark AR
Have experience with ECS
Hold a master’s degree in Computer Science or similar
Send an application through the Hub and please include Cover Letter, CV and portfolio (if available). We will be conducting interviews as we receive the applications and will carry on with the interviews until we have found a good fit.
Apply here: https://thehub.io/jobs/61160f3d40fb9425a0c586e7
Start date will be as early as 3rd January 2022
For more information or questions please contact us at peter@khora.com