Proactive Tools and Backend Developer - Ghost Ship Games

Level 0 - Null
Posts: 1
Joined: 16 May 2023, 09:22

Proactive Tools and Backend Developer - Ghost Ship Games

Unread post by ChristinaVitale » 15 Jan 2024, 12:12

Do you have a passion for supporting systems and visualizing data in collaboration with skilled colleagues? And do you enjoy communicating and working with different craft groups? Then come aboard!

The Game and The Team:
Ghost Ship Games is a cozy, little game studio of about 40 souls, located in the heart of Copenhagen, Denmark. We strive for excellent working conditions, letting our people blossom, and Open Game Development - both within the team and our million-strong player community. Get your hands dirty by delving into multiple aspects of game development, and tweak your results to perfection through discussion and feedback from our players.
Our close interaction with our community is at the core of our Open Development philosophy. And since we aim to release new updates several times a year, you won’t have to wait long to see your work in action.
The Tools & Backend team is currently two persons plus the manager. Everybody works together and shares several tasks, such as 3rd party integrations, various R&D work and all the ad hoc things.

What will you be doing:
One of your colleagues focuses mainly on developing tools, Building systems and ensuring compatibility to the different platforms. The other developer predominantly works on the infrastructure and building systems as well.
As well as contributing to the shared tasks, you will have your own individual tasks and tech areas centralized around Telemetry and visualizing data and support the modding system
For gameplay data, you will work together with the Design team to translate design questions into what data should be collected, and how it can be visualized. You will also be managing the full stack for gameplay data at GSG, from collecting the data to creating dashboards that everyone at GSG can use.

Your Skills;
We expect That you have at least 3 years relevant working experience in a full time role.
You enjoy having your own area of expertise and are perfectly at ease working independently, taking ownership of your tasks.
You use your strong communication skills when connecting and collaborating with other crafts groups. You are ready to embrace the ever-changing, dynamic nature of code development.

  • C++ Expertise is a must: The work related to this role requires a Medium-level of experience with C++.
  • Proficiency with data collection and visualization: You should be comfortable with specifying data to be collected, testing data validity, querying data, and working with data visualization tools.
  • Proactive Software Development: You are expected to have enough experience to understand the challenges faced by the development team and develop tools that can make their work easier and better.
  • Comfortable with API/SDK Integration: You will be supporting and potentially integrating these into DRG.
  • Practical Mindset: You strive to get to the point where you can show your work rather than talk about it.

While not mandatory, these skills are a plus:
Game Platforms: Experience with platforms like Xbox and Playstation can be a significant asset.
Backend Interest: If you're keen on backend development, we're poised for future growth.

What we offer:
At GSG, we create games we’d like to play ourselves - and the same mentality goes for the office we work in.
Read more about us here:
Read about our game here:
Ghost Ship Games has enjoyed quite a bit of success, and every member of the team has contributed to that. This is why we, on top of an industry-competitive salary, have created a great bonus scheme.
In addition, we have a solid pension scheme,health- and dental insurance, paid parental leave, six weeks paid vacation, and extra days off e.g. when your kids are sick.
We hire great talent, but first and foremost we hire great people, and we strive to treat those people well. We have a strict “No Crunch”-policy, which means you will not be expected to put in a ton of overtime - we manage our deadlines instead. You’ll be expected to primarily work at the office, but we also offer optional work-from-home days and flexible hours.

If you are prone to seasickness - don’t worry we do not have offices on a ship 😀 But we are currently looking for bigger abodes (still centrally located in Copenhagen, close to public transport) as we are growing!

Practical information
This is a full-time position, starting as soon as possible. The position is based in Copenhagen. For this role we do not offer relocation or full remote work.
Please submit your motivated CV, portfolio and any other information you find relevant through our recruitment system.
We are interviewing continuously so please let us hear from you as soon as possible here: ... -developer

If you have any questions, please do not hesitate to contact us.
We welcome everyone to apply, no matter who you are or what you love – your unique qualities and perspectives make our team stronger and more awesome. So, bring your passion and come aboard the ship.

Post Reply