Hello World (artsy not-game)

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timgarbos
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Hello World (artsy not-game)

Unread post by timgarbos » 25 Sep 2012, 13:09

Hi,

I've been thinking about making some kind of collaborative story exploration game for a while and this Saturday I made a small prototype. There is not much tech. It's just basic Unity shapes and some fancy lights, but all the players can leave messages for each other. Currently it contains around 600 messages.

It's not super innovative or anything, but I think that it is somewhat interesting. Feel free to discover the world and its stories; hopefully more messages will come.

Play it here: http://garbos.itu.dk/worlds/test.html

Image
Image

Ludum Dare (online game jam) had an not-game competition so it fit quite well. Entry here: http://www.ludumdare.com/compo/minild-3 ... w&uid=2612
Last edited by timgarbos on 25 Sep 2012, 14:24, edited 2 times in total.

Vanulla_Ace
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Re: Hello World (artsy not-game)

Unread post by Vanulla_Ace » 25 Sep 2012, 13:46

Nice job Tim.

As I told you, it's like Dark Souls without the enemies :-)

Also very impressed, that you managed to do it in one day.

Fun concept. I'm wondering what else it could be used for, but maybe the fact that it actually has no purpose, is part of it's charm.
*** Doing stuff for myself, for others, and for Interactive Denmark
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Henrik LSP
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Re: Hello World (artsy not-game)

Unread post by Henrik LSP » 28 Sep 2012, 23:28

Sjov ide. Og charmerende i sin enkelhed. Ikke noget jeg vil vende til for at prøve igen, men det er da sjovt at trisse omkring og se hvad folk har skrevet. En slags interaktiv tavle.

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timgarbos
Level 23 - Spider demon
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Location: Copenhagen

Re: Hello World (artsy not-game)

Unread post by timgarbos » 29 Sep 2012, 03:41

Tak. Det var dog heller aldrig taenkt som mere en et lille eksperiment.

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timgarbos
Level 23 - Spider demon
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Joined: 27 Feb 2009, 03:07
Location: Copenhagen

Re: Hello World (artsy not-game)

Unread post by timgarbos » 30 Sep 2012, 18:19

Just passed the 5000 in-game messages milestone :P

Also it got featured on Rock Paper Shotgun together with Thomas Ryders not-game
http://www.rockpapershotgun.com/2012/09 ... die-games/

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Kevin Petersen
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Re: Hello World (artsy not-game)

Unread post by Kevin Petersen » 02 Oct 2012, 09:21

Jeg synes idéen er fed, og selve online delen med in-game messages virker rigtig godt.

Hvis der ikke allerede nu er planlagt at videreudviklere på det, så synes jeg i skulle overveje det. For det kan virkelig blive et fedt spil, hvis der bliver sat nogle måske lidt bedre modeller ind, og eventuelt noget man kan foretage sig udover at skrive in-game messages.
Kevin Petersen
Game Designer & Programmer. Currently unemployed.
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http://kevinjp.dk/

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