For dem der måtte have interesse, liveblogger jeg fra de to keynotes ved årets Games Business-konference i Aalborg.
Tirsdag 1. okt. kl. 16: Mauricio Hollando (Rovio/Silvermile):
A. the move from a big company towards a more indie environment
B. the main ways in which monetizing, risk assessment & production are very different for these two.
C. the risks of being succesful
http://www.gameplay-online.dk/2013/10/l ... -hollando/
Onsdag 2. okt. kl 12:40: Niels Jørgensen (Io Interactive/Lego):
How do I sell in my ideas - to an investor, a publisher or a work for hire company?
What should my game/app be about – Understanding the potential target audience/end user?
What should my quality aspiration be for my mobile game/app?
(Viral) Marketing – How does my mobile game/app stand out in a sea of content?
http://www.gameplay-online.dk/2013/11/l ... jorgensen/
Links går live ca. en halv time før talks'ne.
Liveblogs fra Game Business 2013 i Aalborg
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- Level 12 - Master of the dark arts
- Posts: 120
- Joined: 19 Oct 2009, 18:48
Liveblogs fra Game Business 2013 i Aalborg
*** Doing stuff for myself, for others, and for Interactive Denmark
My FB page about Danish Game Development (in Danish)
Mostly active on Twitter as @vanulla_ace
My FB page about Danish Game Development (in Danish)
Mostly active on Twitter as @vanulla_ace
-
- Level 12 - Master of the dark arts
- Posts: 120
- Joined: 19 Oct 2009, 18:48
Re: Liveblogs fra Game Business 2013 i Aalborg
OK - der er blevet lavet om i programmer, så Mauricio Hollando først kommer på i morgen stedet. Dermed er det ikke sikkert, at jeg kan dække begge keynotes, men jeg opdaterer, når jeg ved mere. Niels Jørgensen i morgen skulle dog være sikkert.
*** Doing stuff for myself, for others, and for Interactive Denmark
My FB page about Danish Game Development (in Danish)
Mostly active on Twitter as @vanulla_ace
My FB page about Danish Game Development (in Danish)
Mostly active on Twitter as @vanulla_ace