Hi!
My name is Clive, and I was the narrative designer of a dating/hack & slash game called Eternights that released a year ago and did pretty well (4 million dollars in estimated revenue). Since then, I’ve decided to make my own game (a dating base-building game) called Patchwork Home and am looking to expand the team and apply for funding when Nimbi Games Lab launches next year.
I am looking for a:
- Full time programmer (Unreal Engine)
- Part time producer
Currently, I have a proof of concept (which I've done myself) that shows the core game loop + general vibe of the game. So, if you’re interested in joining, the only thing you’d have to do is help write the application. Here's a link to the P.O.C, my CV, as well as a video pitch of the game.
https://drive.google.com/drive/folders/ ... sp=sharing
We would start working on the pitch/application in January once Nimbi releases their guidelines.
If this seems interesting to you, or you have any questions, please reach out at clivevruder@gmail.com!
Building a team for Nimbi Games Lab
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